(PW) BEAlive Patch (v 5) - unofficial patch with "orbital view crash" fix, other bugfixes.
For Everyone:
This patch is made for public needs so that everyone can use these fixes in game without mods or together with any mod.
For Multiplayers:
For compatibility purpose it needs to be updated to version 5 and higher.
#BEAlive Patch has a backward compatibility with the original Rising Tide and Beyond Earth.
For Modders:
If you want to use these fixes in your mod, you can specify a bundle with this patch in ModBuddy.
Remember to include this dependency in your mod description.
Installation
0. Subscribe to mod and enter game "modifications" menu to make sure that the mod is downloaded;
1. Open the mod folder in your system browser;
2. Go to the "assets" folder, select the content, and press Ctrl+C;
3. Open the game folder in the system browser;
4. Go to the "assets" folder, press Ctrl+V, paste and overwrite;
As a result of your actions, the contents of the "assets" folder from the mod
should replace the files from "assets" folder of the game.
Removal
1. Open the mod folder in your system browser;
2. Go to the "assets_backup" folder, select the content, and press Ctrl+C;
3. Open the game folder in the system browser;
4. Go to the "assets" folder, press Ctrl+V, paste and overwrite;
Frequently asked question
Q: Where are the folders with mod files?
A: C:\Users\UserName\Documents\My Games\Sid Meier's Civilization Beyond Earth\MODS\
Q: Where is the game folder?
A: C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization Beyond Earth\
Q: How do I verify game files on Steam?
A: Verify Integrity of Game Files.
Q: Can I play multiplayer on different patches?
A: Yes. Compatibility of different versions is the concept of this patch.
Q: I have an idea for a patch, can I share it?
A: Of course, you are free to write comments or start a discussion.
List of fixes:
- fix of the game's crashes on the Orbital View;
- description of 4th upgrade by experience +20%, not 10 (RT);
- adjusted position of icons in the list of technology filters;
- fixed the culture yield bug > 5;
List of changes:
- news in the main menu;
- window for checking whether the installed patch is up-to-date;
- window for checking whether the installed DLC is up-to-date;
- access to the modified civilopedia before starting the game with the mod;
- the "Diplomatic Сapital" techfilter name is shortened to "Influence";
- current player's patch and DLC version will provide in Staging Room;
- 5 minimap sizes are switched by Right-click;
- transparent or bright minimap option;
- option to show base grid;
- option to turn miasma red;
- displaying Coordinates in the tile tooltip;
- display of Influence Yield on the map tiles;
- trait pages are provided with links to opening agreements;
- indicating a price of concluding agreements;
In the plans:
- expand the window of selecting mods, indicating the need for double loading;
- to add fixes for known bugs;
- support for UHD resolution;
Thanks for the support to all noble citizens:
Patreon.com
Boosty.to
Donationalerts.com