FOR MODDERS USE ONLY! Replaces the default gunships with Capital Ships that can be piloted. Now we can have Star Wars Battlefront II: Empire At War remake. :)
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NOTES
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The collisions are pretty janky, enter them through the very front or back only
I highly recommend you use them on a large scaled map
If you place them on the ground, I recommend you place it at least 50m higher than the ground
Be sure to credit me if you use these on your own mods!
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TO GET THESE INTO YOUR MAPS
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Copy the folders into 'data_ABC/sides'
The 'Common' folder is required if you use the 'all'/'rep' side
Go to 'data_ABC/Common/scripts/ABC' and open 'ABCx_con.lua'
Find something that says "ReadDataFile("SIDE\\..."
If Clone Wars:
Write this one line above it
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_fly_gunship_sc")
ReadDataFile("dc:SIDE\\cis.lvl",
"cis_fly_droidgunship")
If Galactic Civil War:
Write this one line above it
ReadDataFile("dc:SIDE\\all.lvl",
"all_fly_gunship_sc")
ReadDataFile("dc:SIDE\\imp.lvl",
"imp_fly_trooptrans")
Once you done those, munge the map and make sure 'EVERYTHING' is selected in the 'Sides' bar.
Then Enjoy!
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Wow, we need maps with those ! Who's the hero's name that shall be remembered ?
I always wanted to make a map with pilotable venators, but my idea was a miniature venator, and change the figters models with miniature squadrons, but i dont know how to do it.
Join my discord!: Discord.gg
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