Version 4.0 Now featuring: New skins and vehicle props. Full changelog in the description.
Now all use their factions actual full heavy assault armour instead of just the chest plate.
Also all now use their factions infiltrator skins rather than the default troopers like most of the other units.
The following vehicles are now available as map props they can be placed to spruce up the scenery a bit. (X) means there's also a destroyed version available.
I've once again played around with the lightning tank, it now fires more powerful shells but is poorly armoured again, meaning it is much easier to take down and isn't just a rocket sponge from the front. Usually just one shell from another tank or a rocket trooper will take it down and require a repair, more like some of the vanilla tanks.
After noticing a number of little mutterings of complaint in videos featuring my mod, I've buffed up the damage on all the sniper rifles so it is much easier to kill enemy infantry when just firing without waiting for the cross-hair to charge up. I've also increased their ranges to match and exceed the other Planetside weapons I've added.