Max Payne beta mod that restores some of the cut content.
To post on other sites only with the permission of the main developer (Drift13)
///Mod in Russian and in English languages///
An updated version of my mod that restores the cut content. Changes:
- Updated the BENCHMARK_02 level
- Ingram firing rate changed(E3-1998)
- Jackhammer firing sound changed (taken from SPAS 12 from S.T.A.L.K.E.R.: Shadow of Chernobyl)
!We wanted to add Uzi and a throwing knife to this update, but an error appears when replacing weapons and starting the game:
If you know the solution to this problem, write to me via private messages.
Creators:
Development / Translation: Drift13[ModDB] or Drift13MaxPayne[NexusMods]
Help on some issues: LithTechGuru[ModDB] and Kosobrazik[ModDB]
Help in the game code / Sources from the A Cold Day in Hell mod: onehundredpercentass[ModDB]
Providing source code and restoring short stories: Butters1993[ModDB]
Special Thanks:
AntiEvil[ModDB] for Max Payne Packer
Psi7[ModDB] for x_devmode.ras
LithTechGuru[ModDB] for Maxras, Max Payne Script Assist, Official Graphic Novel Template
Steroid-King for Suit Mod and Level Selector
B.K.G. for ThE HiTmaN MOD
esave[ModDB] for FPSMod_80FOV
and
ALT_OhDude[ModDB] for ALT_OhDude's FPS Mod Engine
Can you reupload it just as a mod without adding the whole game, which breaks the Terms of Service? It would be more convenient.
I have tried to do this many times. The game just crashed at startup with an error in the weapon script. I have not been able to solve this problem. In addition, some content will disappear if you just shove it into the mpm file. I strive for maximum compliance with the Beta version.