This is the Script file to allow proper AI for BFME1 maps
Just import into an existing BFME1 Castle Map
It is for BFME2 , but I also have a MOD for ROTWK that does this
This is the Script file to allow proper AI for BFME1 maps
Just import into an existing BFME1 Castle Map
You will have to adjust the Map with Waypoints
You will have to code in some Upgrades and Commandbuttons
You can ask me questions if you are stuck
The script WILL WORK for ROTWK also , just you need to add Codes for that faction
My Existing ROTWK MOD has the codes
It's really nice of you to share this, but can you explain how to use it? Is this an addon for your mod or for vanilla game? I tried putting your codes into a mod for BFME2 1.09 and the game crashed. Some of these files are referencing other stuff from a mod, which isn't included in the download, like gamedata entries and commandsets.
a guide will be uploaded soon