Description

*** BASE GAME REQUIRED *** Adds many new features including 3 new maps (Aeia, Noveria, and Europa), a custom HUD, a correct-looking Scion, a new hero (Jack!), new player feedback systems (such as hit marker sounds, kill sounds, low health sounds), revamped versions of Coruscant, Naboo, and Yavin 4 - and more!

Preview
Mass Effect: Unification R6.5 (Standalone)
Comments
Omega117a
Omega117a - - 254 comments

I thought this mod was dead, was shocked to see this pop up in my notification. Great work, as always.

Reply Good karma Bad karma+7 votes
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Not dead, we just have other projects we're working on right now. ;) Thanks!

Reply Good karma+9 votes
theslitherydee
theslitherydee - - 256 comments

Took me all night to download it. Thank you for your dedication to keeping this mod alive.

Reply Good karma Bad karma+4 votes
Markhoss
Markhoss - - 2 comments

Looks nice will try it at some point.:-)

Reply Good karma Bad karma+1 vote
MikeTheBeastsVideos
MikeTheBeastsVideos - - 239 comments

Very awesome Marth, I appreciate your continued dedication to your Mass Effect Mod. The continued updates to this mod which includes the newer features, bug fixes, gameplay balancing, maps and anything else not mentioned will continue to make this mod better and better. Will there be a Version 7.0 Release with more content in the near future?

Reply Good karma Bad karma+3 votes
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

R7 is planned for the future, yep!

Reply Good karma+5 votes
Redwin
Redwin - - 3 comments

Ive definatly goofed, when i click on the setup it does nothing exept show me a close button. What have i screwed up.

Reply Good karma Bad karma+1 vote
Olku_
Olku_ - - 2,074 comments

Best Battlefront 2 mod

Reply Good karma Bad karma+3 votes
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Reply Good karma+4 votes
YusufStoneD152
YusufStoneD152 - - 73 comments

so i don't need vanilla battlefront 2 right ?

Reply Good karma Bad karma+2 votes
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

You absolutely do need the base game. This is a "standalone" release in the sense that it's not a patch for any previous release.

Reply Good karma+4 votes
Jeffman12
Jeffman12 - - 1,475 comments

I believe you mean "Full" release, standalone tends to imply it has the necessary base files included.

Reply Good karma Bad karma+3 votes
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Yeah, I've been considering changing the naming convention we've been using for it...

Reply Good karma+2 votes
Dervaon
Dervaon - - 15 comments

Is this the same content as Mass Effect: Unification R6.5 (Patch), just without the need to download R6 Standalone?

Reply Good karma Bad karma+2 votes
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Reply Good karma+1 vote
RaveYoda
RaveYoda - - 13 comments

Thanks for your great work!!

Reply Good karma Bad karma+2 votes
FacepalmFullONapalm
FacepalmFullONapalm - - 138 comments

Does this require the 1.3 patch?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 688,957 comments

Almost every mod on battlefront 2 does.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 688,957 comments

I am having a lot of trouble installing this on my windows 10 pc keeps on saying that theres a missing batchfile and flagdirectory please help

Reply Good karma Bad karma+1 vote
SCP-610
SCP-610 - - 7 comments

I have an issue I have downloaded the mod fully and followed the install instructions placing the mod files in my battlefront 2 game data folder. I am using steam and windows 10. When I open battle front 2 its just the base game and the configuration refuses to save any changes to settings.

Reply Good karma Bad karma+1 vote
ultraman206
ultraman206 - - 14 comments

why does this lag my game like crazy?

Reply Good karma Bad karma+1 vote
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

idk

Reply Good karma+1 vote
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Any map in particular?

Reply Good karma+2 votes
Guest
Guest - - 688,957 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 688,957 comments

what is carnage mode?

Reply Good karma Bad karma+1 vote
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

When Carnage mode is enabled, all damage inflicted and received is multiplied by some amount. Basically it makes the game faster-paced.

Reply Good karma+1 vote
Guest
Guest - - 688,957 comments

Hi
So I downloaded this mod just a few hrs ago & been playing a few games. My config tool keep giving an error pop up saying

"New(Byval fileName as String) (FlagInfo): Length cannot be less than zero.
Parameter name:length"
All options are greyed out. I don't seem t find an explanation in the provided FAQ so I'll post it here.

Other than that, I have no idea which map means who's fighting who. And for Geth vs Geth map, I have a hard time differentiating a friend & a foe. I do have a great time in a Alliance vs Geth/Collectors.

Reply Good karma Bad karma+1 vote
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Every map supports every combination of factions.

Try running the config tool as administrator.

Reply Good karma+1 vote
Johny_2030
Johny_2030 - - 2 comments

is this like a better version of the others? i haven't been able to play this mod, so idk if i need other versions or a patch, since i dont have any patches...basically, im kinda lost lol, it's installed and everything, i run the game, and it's still in Battlefront II, i also read the NOTE in the word document saying to select Mass Effect, but i dont see that option, sorry if i missed something, i went through every step in Word, least i think i did...

Reply Good karma Bad karma+1 vote
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Make sure you have the official 1.1 patch and unofficial 1.3 patch installed.

Reply Good karma+1 vote
RagingGodmandalorian
RagingGodmandalorian - - 5 comments

for some reason after I finish installing this to the star wars battle front 2 directory and the mod opens the config menu it goes me a message saying that it can't find the xml file even though everything should be in the correct place then when I find it manually and click ok I get another message saying that it is unable to find the batch file(not sure what it is talking about) before coming here I tried to fix it myself by finding all the files manually but all that does is cause the mod to crash on the game start up screen and I don't know why. any ideas as to why this is happening the mod used to work for me a while back.

Reply Good karma Bad karma+1 vote
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Try uninstalling the mod by running the uninstaller in the Start Menu folder called "Mass Effect Unification" and then reinstall the mod.

Not sure how it could've gotten into a crashy state. : o

Reply Good karma+1 vote
Guest
Guest - - 688,957 comments

When installing it doesn't include the batch file for the config, which leaves it in a state where it crashes just before the main Menu, even after uninstall.

Reply Good karma Bad karma+1 vote
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Hi. The batch files are located in GameData/addon/ME5/data/_LVL_PC/bin/ and must be browsed for manually in some cases.

Reply Good karma+1 vote
RaveYoda
RaveYoda - - 13 comments

I get a 500 error when trying to download this... I wish I had made a backup of this mod when I had the chance. XD

Edit: Weird..it fixed itself after 6ish retries...?

Reply Good karma Bad karma+2 votes
C1618W1
C1618W1 - - 10 comments

Colour me impressed with what you've done so far. Unique UI, HuD and even voice acting. I'm willing to look past the obvious sound glitches, as they don't get in the way of playing the mod.

What does get in the way, however, is the installation process being a major pain with multiple attempts that ended with me giving the installer a folder on my desktop as a target and then manually cutting and pasting the files over that I needed.

This method proved to be more successful in another way, too: The config tool didn't spit out several error messages upon opening it. Which did happen each time I installed it directly to my Gamedata folder.

I should mention that I had the unofficial patch 3_130 already installed when I tried to install MEU. Upon booting the game, I noticed the UI being completely unusable due to elements being misplaced and overlapping each other. Then I installed the Remaster 1_5_r2 by Anakin and the UI was usable again.

Now, onto my gameplay impressions. Firstly, I played Alliance vs Heretic Geth, as ME1 was the only game in this whole trilogy that I liked and I wanted an experience reminiscent thereof. I didn't quite get that with the magazine reload mechanic, but I'm willing to look past that. Maybe a future update can add an option to the config tool that adds a boolean switch for magazine/overheat.

I liked the idea of remaking Polis Massa into Noveria, but it didn't quite capture the atmosphere. Polis Massa is one of my most hated base game maps, so I was surprised how good the conversion turned out. I did play the Geth on this map and lost despite making 105 kills. I had won the previous match as Alliance on Aeia Island with only 96 kills. Which either hints at an AI problem or a balancing problem between the 2 factions. TDM on Skyway was pretty fun, as you're nonstop engaged in action without much running. My suggestion for improving this map would be to scale up the Skyway so that it's as big, relative to the player, as it was in ME1, and randomise the spawn locations.

Reply Good karma Bad karma+2 votes
C1618W1
C1618W1 - - 10 comments

After the crash I proceeded to tweak a few settings in the Config Tool before trying out Eden Prime and Virmire, which I wanna mention as they fixed the audio glitches.

I disabled both Low Health and Enemy Killed Feedback sounds and changed the Player Damaged and Hit Marker sounds to Quiet.

Other changes that I made unrelated to the audio are switching out the Geth for the Collectors as well as Shepard for Jack. All in all, I will say that all 3 factions that I've tried thus were fun to play as.

It should go without saying that I am looking forward to this mod being expanded upon in the future. There is a lot of potential in this.

One thing worth pointing out is that despite being listed as a feature in the mod description, the ConfigTool doesn't actually allow to change Shepard's class.

Reply Good karma Bad karma+2 votes
Marth8880 AuthorSubscriber
Marth8880 - - 1,778 comments

Thanks for all the feedback!

I'm not really sure what you're referring to by "obvious sound glitches."

ConfigTool should definitely be successfully changing Shepard's class, that's confirmed working on everyone else's end. The configuration might not be saving for some odd reason.

Reply Good karma+1 vote
C1618W1
C1618W1 - - 10 comments

I ended up uninstalling it to try out other mods, but I'll give it another go to see if I can reproduce the audio glitches that I had. Don't remember off the top of my head and didn't think to record, either. Maybe my installation was just buggy due to leftover files from other mods I hadn't properly cleaned up.

Reply Good karma Bad karma+1 vote
C1618W1
C1618W1 - - 10 comments

So, what did I do differently this time? I uninstalled SWBF2 entirely and redownloaded all game files. Why? I had installed Anakin's Remaster mod, which overwrites game files. So I figured my previous installation problems were due to that. This time, everything worked out without a hitch first try. The ConfigTool didn't give me any errors whatsoever upon launching it. So I tweaked a few things and booted up the game. And the Instant Action menu interface was in complete disarray. The Settings list to the left protruding into the map list, the preview image and its frame were separated, the whole background didn't fit the UI.

I tried all 3 styles in the Tool. Didn't fix it. I tried the newcomer profile. Didn't fix it. So I ran the 1.3 patch r30 installer (for the first time after reinstallation), to no avail. Next, I ran 4 matches, trying to work around the buggy interface as best as possible.

Noveira: The in-game menu doesn't reflect the difficulty settings from the CfgTool, so I lowered it to Veteran. This helped me turn the tide.

Skyway: Seems to me, the reason why there are 2 fixed spawn sides is that it's trying to emulate a canonically plausible combat encounter. It's TDM, so I'd stick with my previous suggestion. For the simple reason that it's really easy to spawn trap the enemy. Even by accident. A conquest map set inside one of Feros' towers could be interesting with 3 levels and 6 CPs spread across. I'm thinking in the direction of Jabba's Palace here. Minus the Rancor pit ;)

Virmire: Now I can nail down what I must've originally perceived to be the "obvious sound glitches". Occasionally all sound effects would cut out beside the ones for getting hits/kills. But that's probably intended for warning the player about being low on health.
Also reading back my original comment, the perceived sound glitches ceased when I disabled, among other things, low health feedback. I now remember this is emulating ME2 & 3, where sound also muffles out as you get to your last breath.

Eden Prime: It was now time to try and see if Anakin's Remaster can fix the menu interface misalignment. And it did. Mostly. The frame for the map preview was still slightly off the preview image but the other elements were all in place. Only thing "off" was the main menu background ("Campaign" tab") had switched to the default SW one (while I had the ME3 background after initial installation).

So. I'm not sure if I did anything wrong during installation or if you just forgot to add Anakin's Remaster to the installation instructions. Curious to hear back on that one.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.