An updated version of Cosmonaut with a few changes.
Change log
All maps:
- Fixed weapon localization names so they appear like actual weapon names. (Thanks RandomCatDude, Agent Agrimar and DeanAmythe)
cosmoanut02 :
- Made ladders more consistent.
- Took the vents with ladders out and replaced them with corridors. (Thanks SMC)
cosmoanut05 :
- Adjusted Ladders to ensure they work correctly.
- Depend the water at the start to give the player more chance of survival. (Thanks DeanAmythe)
- Removed clipping on a dead combine soldier. (Thanks DeanAmythe)
cosmoanut06 :
- Fixed bug where elevator could be used before the puzzle was complete.
- Adjusted Ladders to ensure they work correctly.
cosmoanut07:
- Moved a wall speaker out of the wall by a few units. (Thanks Dolmo!)
- Adjusted Ladders to ensure they work correctly.
- Made sure the electrical button could not be pressed again after it has already been activated.
- Fixed a bug where it was possible to dissolve the chopper using a combine energy ball from the AR2. (Thanks Tabajara77 for finding it and thank you to Blixibon for showing me how to fix it)
посмотрим
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Nice mod!
This comment is currently awaiting admin approval, join now to view.
круто