This is a Beta map, if you find any scratch, let me know in the comments so it will be fixed.Map Mod by Commander Strell
Description:
The Seperatists has started their heavy attack in one shore in KashyyykGeneral Grievous brought 10000 Battledroids to defeat the Republic unfortunately the Republic was lead by Jedi Master Yoda and Commander Gree. The expecting Battle will bea fiercous one. But there will be an upcoming disaster for the Jedi.
This is a Beta map, if you find any scratch, let me know in the comments so it will be fixed.
Map Mod by Commander Strell
Description:
The Seperatists has started their heavy attack in one shore in Kashyyyk
General Grievous brought 10000 Battledroids to defeat the Republic unfortunately
the Republic was lead by Jedi Master Yoda and Commander Gree. The expecting Battle will be
a fiercous one. But there will be an upcoming disaster for the Jedi.
How to install:
Unrar or unzip the file and copy the KBI folder
to LucasArts/Star Wars Battlefront II/Gamedata/Addon
or the directory where you installed you swbf2 2005 game.
Have a safe day to all of you and thank you for downloading my map
-Commander Strell
thanks for the Gametoast Discord community for helping me make my mod.
Mod author: Commander Strell
join our discord servers:
Gametoast Discord Community: Discord.gg
My Discord server: Discord.gg
comment if you like it!!!!!
Good work in progress! By far the largest issue is the lack of units. With such a large map and reinforcement count, something like 100 ish units per side (maybe a bit less) is crucial to make the gameplay worthwhile. Some more cover around the beach area as well as some more cp's would also increase intensity. You spawned the gunships right near some platforms, and right when they take off they crash into them sometimes. AT-RT also has no sound as well, but by far the most important thing is to increase the unit count. Good progress, keep it up!
The Person Above Said what should be done
I'd also like to suggest possibly making the AT-TE Walkers be functional and have more health since it seems they get destroyed easily
it is a work on progress @SinisterKiller83, please kindly wait for the full version (wich is so difficult to finish)
file corrupted bro
what do you mean?
file corrupted bro
oh nevermind, had a problem with winrar
try using 7zip i had no problems with it
i am struggling in a problem now. i have this problem in making my map which i cannot solve and i am frustrated. If you know how to solve this kindly reply to this comment and you will also be in the credits of helping me. thank you and have a good day.
my problem:
ERROR[levelpack KBI.req]:Expecting bracket, but none was found.
File : munged\pc\kbi.world.req(1)...
ucft <--
ERROR[levelpack KBI.req]:Expecting bracket, but none was found.
File : munged\pc\kbi.world.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
solve this plss. add friend me on discord if you want to solve this or just reply to this comment
Go into the map's req file, and where it lists the things to load, like vehicles, infantry, etc., then make sure that each item requested for the game to load has a comma after it (except for the last item in each list). Also look at the end of each list and make sure that the brackets are present and are in the right place. To know the correct formats, compare your req file with any of the stock map's source files. Compare your comma and bracket placement diligently and make sure everything is in the correct place. You can dm me if you need more help, or go ask the forums on gametoast
Mod is good but 10k units per team is bad when the is only like 20 units on each team you should make it 150 per team and add 2 at-tes and are the units gonna be 501st or are you gonna change them to 41st elite corps also vehicles are pretty weak and add IFTX-130 in Good mod
tnx for letting me know about the problems, i am working on a way to make things more greater
i am going to change the full layout of the map. it will be on an island instead of a beach head.