Description

This is a mod (my first mod to be precise) I made for Halo Combat Evolved- or more commonly known as Halo PC/Halo Retail. Yes this is not for Custom Edition or MCC. But don't worry! My mod folder also includes the download for the game if you don't have it, as well as everything else needed to play my mod as intended, with a step-by-step manual.

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Halo PC Marine Campaign
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Silent-Elite
Silent-Elite - - 1 comments

This Mod is really quite fun. Some of the weapon changes I like although the needler seemed quite powerful at first but it can be dealt with by finding cover to hide behind. The Assault rifle's reduction in maximum ammunition from 600 to 420 is slightly annoying, especially on 343 guilty spark.
The hunters are now a lot stronger compared to the standard Halo 1 variant which I appreciate but can be really annoying to deal with as a marine when you don't have a rocket launcher.
Not being able to see the health bar is irritating but I assume that is for the marine experience.
Now, using grenades is very situational as for some reason the player can only toss them about 10 to 15 metres in front of them, while the marine AI can throw them really far in comparison (I assume this may have something to do with converting the marine biped onto the player).

On The Assault on the Control Room mission most of the enemy vehicles are not manned which make the vehicle encounters quite a bit easier; also the Scorpion is placed upside down and you cannot flip it (Spent about 15 minutes ramming it with a warthog to get it upright). Maybe this is something you could fix?

Facing the flood as a marine is downright terrifying and it is a shame that you haven't included the next four levels. I was wondering if it would be possible for you to add them to the mod?

Overall I can't really complain that much as I'm not sure I'd be able to make something half as good as this Marine Campaign Mod. 9 out of 10 from me.

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