The modified source code files for Half-Life: Source Fixed Patch 2.1
To use the new code, extract the zip file into the source code base directory, (src/ unless you changed it) and allow it to overwrite any files it asks to.
Note: By default, Visual Studio may not recompile the new code since it does not know it was changed. To fix this, just go into each of the following files, click a random spot, use backspace, then replace what was just deleted. Then save them and it should recompile them.
sp/game/server/hl1/hl1_monster_alien_grunt.cpp
sp/game/server/hl1/hl1_monster_apache.cpp
sp/game/server/hl1/hl1_monster_assassin.cpp
sp/game/server/hl1/hl1_monster_barney.cpp
sp/game/server/hl1/hl1_monster_controller.cpp
sp/game/server/hl1/hl1_monster_gargantua.cpp
sp/game/server/hl1/hl1_monster_hgrunt.cpp
sp/game/server/hl1/hl1_monster_nihilanth.cpp
sp/game/server/hl1/hl1_monster_osprey.cpp
sp/game/server/hl1/hl1_monster_turrets.cpp
The portions of the code that have been added are indicated by the lines:
// Patch 2.1 Start
// Patch 2.1 End
Would you consider adding this to GitHub?
so true
is this the newest update for this mod? or do i have to install the others?
This contains only the code files which were modified for the 2.1 patch. In order to use them you need to download the version 2.0 source code first, then install this one on top of it and allow it to override any required files.
Hell yeah appreciate the response
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