Description

Rendering Architecture and Real-time Procedural Shading & Texturing Techniques

Preview
GDC 2008 Presentation
Post comment Comments
Nuke1st
Nuke1st - - 2 comments

what is it?

Reply Good karma Bad karma+1 vote
BountyHunter001
BountyHunter001 - - 1 comments

It Is A Game Engine That Is Used 2 Make Battlefield Badcompeny

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: