First Strike Star Wars mod for BF2142
Version 1.62 Changes:
- Includes all patches from 1.61, which primarily includes Parmel Invasion, Silver Station, Dathomir Prison, with some mod tweaks to reduce stability issues.
- Removed Bandomeer due to stability issues.
- Endor Clearing COOP & SP reworked. Full map supported to include the Ewok Water Village.
Version 1.62 Changes:
- Includes all patches from 1.61, which primarily includes Parmel Invasion, Silver Station, Dathomir Prison, with some mod tweaks to reduce stability issues.
- Removed Bandomeer due to stability issues.
- Endor Clearing COOP & SP reworked. Full map supported to include the Ewok Water Village. Different gameplay set up for 16,32 and 64 modes. 16p is infantry only. 32p is MEspeeders vs AT-ST. 64p is AT-ST vs AT-PT.
- All other COOP maps have duplcate game modes for 16, 32 and 64 modes if supported.
- General stability improvements
I've solved the physics problem, write it in the code;
ObjectTemplate.geometry atat
ObjectTemplate.setCollisionMesh atat
ObjectTemplate.mapMaterial 0 metal 4200
ObjectTemplate.mapMaterial 1 rubber 22
ObjectTemplate.drag 1
ObjectTemplate.dragModifier 1/1.2/1
ObjectTemplate.mass 18000
ObjectTemplate.gravityModifier 0.6
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.centerOfMassOffset 0/-5/0
ObjectTemplate.bundleSkeleton Objects/Vehicles/land/atat/atat.ske
ObjectTemplate.bundleAnimationSystem Objects/Vehicles/land/atat/AnimationSystem.inc
thank you for a great mod!
The mouse cursor disappears when the match begins, I can't spawn.
It happens to me too and I don't know how to solve it