This mod not only adds a Docking Ring to the Planet Pygar, but unlocks Pygar planetscape. The base on Pygar contains new NPCs, rumors, news, and uses custom THN scripts.
Changes in v2.01:
* Added Dig Site Enter Script.
* Added Dockable Pygar Menu Background.
* Added Rainy Pygar Menu Background.
To install the mod, copy the Pygar_v2_01 folder to Freelancer Mod Manager\mods folder, then launch Mod Manager, select Dockable Pygar Mod v2.01 and click "Activate mod" button.
Story
The base on planet Pygar was built by a group of Liberty scientists to study mysterious alien artifacts. It was a top secret project and the planet was restricted. That's why it had wrong infocard about sandstorms. But shortly after the destruction of Freeport 7, the base became abandoned for unknown reason. It is rumored that scientists were possessed by the Nomads, who used their research in the war with humans. But maybe the scientists were warned by the Order, and became the Order agents. Some time later, a group of Zoners landed on the planet, and found the base. Nowadays Pygar is a Zoners' homeworld and "Free for all" base like their Freeports.
Thanks to Buckaroo Banzai for his Bar Maker, New Bars\Rooms Mod(I used two dig site NPC positions from that mod), and excellent tutorial "Analyzing bars/room".
I hope you Still look at your ModDB but, I Have a question. Do you happen to know if, At all. If this was suppose to be in a Mission? if not, then if i wanted to * at end of game* i would be able to fly to it. And what Is the Main location of it?
I know that there was an intro cutscene in Freelancer which took place on planet Pygar, but it was cut from the game. You can watch it here:
Never mind about that i did some Scooping. Anyways, There seems to be a problem with the Trade man. He did some visual Spazing. Other then that 10/10. Nice. ^^ Might be a little edit but. I love a game that should Need what it originaly Had set for.
Thanks for commenting. I'm glad that you found the planet and liked the mod. Unfortunately, I don't know how to fix the trader, so had to leave him as he is. By the way, you can see more videos and images from early in-development versions of Freelancer here:
Unseen64.net