Check description for full fixes list.
Extract to: Diablo II\MODS\Disotheb\
and overwrite previous file.
Change log
- Burnblade will work with all two-handed weapons. The bug were it could work with one-handed swords is fixed.
- Hunt Dogs false description fixed
- Injuration false description fixed
- The Knave of Swords level increase of War Banner is fixed
- Rune of Turtles is fixed
- Potion of Thieves bonus now grants Souls Find 100% per 50 sec
- Injuration description fixed
- Summon Spirit Wolf now displays properly its damage.
- Fixed on Relics the high level requirement of % Faster Cast affix
- Fixed a typo on Scalp Organ
- Added info about known issues on Help Guide
- Lucky Coin will not have a chance anymore to spawn town maps
- Drop chance of Armor/Shield/Blade Pieces materials is fixed
- Bosses are now immune to their own attack element
- Bosses will not do extra damage to minions/Mercs
- Changed the colors of items like Runes, to be visible without using D2DX
- A crash caused by a Skill on a Manifestation Relic, is fixed
- Fixed Life and Damage of Spirit Wolf and Fenris. Added synergies with Minions affixes
- Shieldmaiden will give Endurance instead of Strength
- Fixed some missing strings
- Souls will again dropped by every monster
- Fixed Claws Expertise Node bonus of Attack Rating
- Afterlife Path 12 crash is corrected and the an extra dungeon entrance is added
- Electric Pulse Tower crash animation corrected
- Bug of Den of Evil Quest on Nightmare, is solved
- Magic Resist of Mechanic is corrected
- Remove Durability affix from rolling on items that don't use durability
- Remove wrong description of Goblin Swords
- Corrected several typos
- Removed Magic Resist -50 by Savager and increased his Fire/Cold/Lightning Resistance handicap to -25 (no retroactive change) - Removed Magic Resist penalty from Mechanic and added a -25 Cold Resist penalty (no retroactive change)
- Catacombs and Durance has light emitting out of blood
- KAA skill got some adjustments and he deals now Physical/Magic Damage.
- Disabled an unused Unique, enabled the right one.
- Changed the name of 7 swords having names of Staffs. Corrected their inventory sizes too
- Adjusted Inner Sight
- Increase some values on Small Relics and Relics
- Monster Bear got a Mana Cost and reduced cooldown to 5 sec
- Fire Skiachtro error of up to 3 simultaneously is fixed.
- Non-class pet skills minimum mana cost (lvl 1), increased to 50.
- Heavilly reduced the chances of a Treasure Goblin appearance at same maps. Instead they got a lot more bigger variety of breakable/chest items that they can spawn.
- A Thief Goblin item is added on the loot circle.
- Corrected calculation for Halbu prices
Extract to: Diablo II\MODS\Disotheb\
and overwrite previous file.
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