Got some juicy changes to the Assassin for yall!^^
Patch Notes 184.108.40.206
->Fixed a bug that made some mobs like Shalltear Bloodfallen unable to use skills
->You now gain about 30% more experience in normal difficulty
->Fixed a bug that made certain Tier 1 crafts unavailable (slighty changed the crafting recipe for that to work out)
->(Hopefully) Fixed a bug that made the game freeze or crash
->The amount of sockets an item can spawn with is now no longer restricted by it's ilvl.
->This means that only the item type restricts the amount of sockets the item can have.
->For example: In vanilla a monarch had to be a certain item level in order to roll 4 sockets, now any monarch can roll 4 sockets.
->The Legend Spike knife type can now have up to 3 sockets.
->The Mithril Point and Bone Knife knife types can now have up to 2 sockets.
->Added new Unique Knifes and Throwing Knifes
->Slightly altered some of the new crafts
->Rare armor can no longer spawn with +1 to all skills
->Reduced the Runeword "Judgement" dmg% from 300-350% to 250-300%
->Reduced Awakening Skills level requirement to level 90
->Reworked Martial Arts Skill tree adding new Dagger Skills and passives
->Claw Mastery dmg slightly buffed
->Dragon Flight dmg slightly buffed and cooldown will scale down with level
->Dragon Talon decreased amount of kicks and increased damage
->Dragon Tail increased damage per level
->Replaced Psychic Hammer with Ninja Mastery
->Added Cyclone Armor to Twisters synergies
->Increased Tornados and Twisters damage and synergy damage
->Increased spirit of wolverines damage and attack rating bonus
->Increased Furys damage and attack rating bonus
->Changed Novas and Frost Novas synergies because they were too strong
->Lowered Frost Novas Frost Duration
->Increased Shiver and Chilling Armors damage
->Buffed "Lightning Hammer" damage