Another day another patch.
View the description or check the Patch Notes file for the full change log of this update!
General changes:
Added a new super unique monster at the cold plains waypoint "Guardian of the Cold Plains"
Removed Staffs, Orbs and Wands from the magic and rare affix list for crushing blow and deadly strike
Adjusted monster hp, armor, attackrating and damage which should result in overall weaker monsters in Nightmare and Hell
Changed monster density to-> Normal = like vanilla, Nightmare = 5% higher density, Hell = 10% higher density
Smoothed out area levels again and slightly lowered exp gain in the first few levels
Reduced item price increase for buyable items with +to skills mods
Added a super slim chance for Griswold, Shenk the Overseer and Guardian of the Cold Plains to drop either of the 3 uber keys.
->(Chance is very slim so if you want to 100% power farm keys it's still better to just run Countess, Summoner and Nihla)
Gambling:
Changed gambling chances to the following:
Rare: from 20% to 25%
Set: from 0,6% to 3%
Unique: from 0,4% to 2,5%
Chance for:
Normal item: 47%
Exceptional item: 33%
Elite item: 20%
Bug fixes:
Fixed a bug that caused the Den of Evil quest to be unfinishable if a Goblin appears and escapes while doing it
Fixed a bug that prevented using the Hel rune + town portal scroll recipe to unsocket an item
Skills:
Reduced Phoenix Sage Fire's initial missiles range but the impact missiles target selection is more reliable now
Crafted items rework:
There are now "Beginner" and "Intermediate" crafting recipes.
Beginner Recipes need a rare item, jewel and a pgem. Intermediate recipes need a Lem rune in addition to that.
There will be "Expert" recipes in the future, you will have to gather crafting resources from dungeons to be able to use these recipes.
Check the Patch Notes or Cube Recipe List files in the download to learn more about crafting!