I downloaded it and opened up my flmm and added a few other mods and i tryed to add the class 10 guns to my ship and it wouldn't let more then 4 on did i do something wrong. I looked at the description on top to copy over shiparch but there's 2 of them a shiparch and an rtc_shiparch in the ship folder it told me to load it into. So what do i do now?
The rtc_shiparch is there by default (it shouldn't cause any problems). As far as the class problem goes, it depends on what ship you own. My Class 10 shiparch.ini only affects the vanilla ships, not ones added by additional mods. However, if you are using a vanilla ship then the other mods you have might have overwritten my file.
As a side note, I'll need to know what files your other mods have. Then I can diagnose it more accurately. Hope this helped :)
One more thing. If one of your other mods has a shiparch.ini file in it then it might be conflicting with mine. The only way, that I know of, to fix this would be to "merge" the two files.
It just allows you to put class 10 guns on every ship, the number of guns will stay the same. I.E.- the Patriot can still only carry up to four guns, but they can be any kind that you choose.
You can carry any weapon or shield you want on any ship you want, so long as it has the hardpoint for it. (i.e. you can't put a torp launcher on a Patriot, because the Patriot doesn't have a torp mount) Oh, and I recommend downloading version 2 of this mod, it fixes the energy issues.
That makes no sense. What you did should have worked.....um, try version 2 of this mod and follow its ReadMe. Also make sure that you don't have any other mods active, those could be screwing it up.
I downloaded it and opened up my flmm and added a few other mods and i tryed to add the class 10 guns to my ship and it wouldn't let more then 4 on did i do something wrong. I looked at the description on top to copy over shiparch but there's 2 of them a shiparch and an rtc_shiparch in the ship folder it told me to load it into. So what do i do now?
The rtc_shiparch is there by default (it shouldn't cause any problems). As far as the class problem goes, it depends on what ship you own. My Class 10 shiparch.ini only affects the vanilla ships, not ones added by additional mods. However, if you are using a vanilla ship then the other mods you have might have overwritten my file.
As a side note, I'll need to know what files your other mods have. Then I can diagnose it more accurately. Hope this helped :)
One more thing. If one of your other mods has a shiparch.ini file in it then it might be conflicting with mine. The only way, that I know of, to fix this would be to "merge" the two files.
Do you mean I can add class 10 guns in any ship in unlimited number? or It will just unlock class 10 guns for every ship?
It just allows you to put class 10 guns on every ship, the number of guns will stay the same. I.E.- the Patriot can still only carry up to four guns, but they can be any kind that you choose.
Can i pick any kind of weapon torpedo,cm,mine..stb?
You can carry any weapon or shield you want on any ship you want, so long as it has the hardpoint for it. (i.e. you can't put a torp launcher on a Patriot, because the Patriot doesn't have a torp mount) Oh, and I recommend downloading version 2 of this mod, it fixes the energy issues.
i dont not undrestand >_< please help me!
What are you not understanding? <- no sarcasm intended :)
not work -_- i has place the shiparch from c10 equpmnt in freelancer-data-ship
but still not work please help me !
That makes no sense. What you did should have worked.....um, try version 2 of this mod and follow its ReadMe. Also make sure that you don't have any other mods active, those could be screwing it up.