This mod enables choosing any weapon or a piece of equipment from the wide variety of them in the game at the start of every mission.
Fitting for blind experimentation with equipment like the gas grenades/flashbangs or the mini-crossbow from the very start of the game or just plain fun with scoped sniper rifles like the NTW, Galil and other previously from the menu inaccessible firearms.
Equipment that is needed for passing the level is added by the game automatically (e.g. lock pick, camera...).
In some instances the lock pick and the opt cable are not included in the "necessary items", unlike in the vanilla game, because they are not required for completing the mission. If you wish to add them to your inventory, you will have to select them manually.
The mod doesn't work during the airplane level, because the mission's script automatically deletes all player's weapons at the start.
Drag the TABLES folder into the Chameleon directory.
Made by Billy Owens