Updates include:
Deadlier Weapons for NPC in Story & Sandbox modes.
More Health for Recruit-able Survivors in both Sandbox & Story Mode
Longer Mission Times for Missions in Story Mode
Added Custom Weapons to Stores
Mod Roadmap Fork:
This mod allows for the increased time for missions in the Story mode but the Case1-1 ,1-2, etc do not work properly. So the game plays as if you fail the Main Story. The rest of the missions begin to spawn. The military still comes at the same time. In 4.0 hopefully we can solve this issue.
Updates include:
Deadlier Weapons for NPC in Story & Sandbox modes.
More Health for Recruit-able Survivors in both Sandbox & Story Mode
Longer Mission Times for Missions in Story Mode
Added Custom Weapons to Stores
Mod Roadmap Fork:
This mod allows for the increased time for missions in the Story mode but the Case1-1 ,1-2, etc do not work properly. So the game plays as if you fail the Main Story. The rest of the missions begin to spawn. The military still comes at the same time. In 4.0 hopefully we can solve this issue.
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