A Little Arnor Mod for BFME 1 patch 1.06 made by me in my freetime.
Well, maybe I am no longer part in this mod, but I won't leave you without a mod so here is a one; Arnor Mod
Description;
This mod is replcases Gondor as a Arnor faction. Due to the codes, only those factions are in:
Arnor
Mordor
If you install this map, you will able to play Last Alliance Campaign: Moddb.com
Bugs;
When you buy flaming arrows to archers they turn invisable.
Scripts not yet complete.
İnstalliation:
1) Unzip Arnor Mod.zip to your desktop
2) Copy INI inside you BFME 1 main folder to somewhere
3) Copy and paste INI in Arnor Mod folder to your BFME 1 main folder
4) Have fun!
Credits: Numenorean Talion
Have fun while playing!
Your Arnor mod needs to be reviewed. During the good campaign when I have to use Rohan, it doesn't let me build anything, the buildings stay at zero and I can't create units. In addition, where there are resource and CP numbers, nothing appears, it's all black.
how do i install?
İnstalliation:
First, patch your BFME 1 to patch 1.06
1) Unzip Arnor Mod.zip to your desktop
2) Copy INI inside you BFME 1 main folder to somewhere
3) Copy and paste INI in Arnor Mod folder to your BFME 1 main folder
4) Have fun!
i accidently..didnt copy the BFME 1 INI somewhere else and now its saying please insert disc even tough it is in.... :|
Are you installed patch 1.06 sucessfully?
i installed the patch and it didnt work..can you just make a installer?..just sayin...
What is the problem now? Don't forget;
1) Patch 1.03
2) Patch 1.05
3) Patch 1.06
I have get comment from others, for them mod working correctly.
I encountered several problems, in the campaign the archers of Arnor are not seen, only the standard bearers are visible, in addition in the skirmish matches it no longer lets me use the factions of Rohan and Isengard