This patch is designed to allow the user to customize the AI aspects such as running/walking speed thru the _RES.TXT file, instead of editing the source code every time.
This patch is designed to allow the user to customize the AI aspects such as running/walking speed thru the _RES.TXT file, instead of editing the source code every time. When installed, everything will remain the same, as the default values are left unchanged. However, they can now be easily modified from the _RES.
Variables added and what they control are as follows:
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WlkSpeed, RunSpeed, JumpSpeed, SwimSpeed
These allow you to adjust the animals walk and running speed, and the jump and swim speeds if applicable to that AI. The RunSpeed and WlkSpeed values are also used for the flying ambients, which control the speed of the Fly and FlyP phases.
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KRadius
Controls the distance at which a charging animal kills you. Useful for models of a different size than the one it's replacing.
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Aggress
Changes the animals aggression by controlling the distance at which an animal flees instead of charging. This value is also automatically raised/lowered by the Aggression slider in the options.
i make patches like this but it changes the size of dinosaurs, this is also pretty good. Hey if you know how to make new dinosaurs can you teach me so i can make DLC for this mod.
I tried to change the speed, health, and aggression of the herbivorous dinosaurs but it doesn't seem to be making any changes. What am I doing wrong?