The ActorX Tool is a plugin for various 3d creation packages allowing you to import skeletal meshes and animations in Unreal Engine games.
The ActorX Tool is a plug-in for various 3d creation packages allowing you to import skeletal meshes and animations in Unreal Engine games.
The versions included in this file are for 3DS Max 9 and Maya 8.5 only.
You can grab older versions of the plugin on Epic's UDN.
I get an error when Max 9 boots and tries to load the plugin:
DLL <pathtomaxdir/plugins/ActorX.dlu> failed o initialise
Error: code 193 - %1 is not a valid Win32 application.
Can anybody help me with this?
the autodesk forum suggested "Make sure the 32 bit and 64 bit versions are not installed in the same directory." -- posted by DA
This is not the same .dlu file, but the error should be the same. I may be wrong though.