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Greetings,Sombreros. We are back again, 8th release is here!

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8th Release
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Guest
Guest

I love this mod! THANK YOU VERY MUCH!!!!
Now I cannot imagine playing wc3 custom campaigns without this mod. It's definitely become an integral part of the game.

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Fry_Kickstart
Fry_Kickstart

Are all the patches that are/were linked under the screenshots also included in this release?
Such as this one: Moddb.com

What has changed in this release at all? What are the highlights compared to release 7?

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eges96 Author
eges96

This one is a full patch yes you dont need the older ones but you can extract this on top of them too it will not affect anything. I've added what was shown in screenshots so: waygate, demon gate, high elf barracks, jungle beasts, sasquatchs, blood elf lieutenant,hydra, some doodads. Arachnathids are fixed again. I've posted a cage fix in the front page and is here: Mediafire.com

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Garrymatto
Garrymatto

Is This Complete 4 Factions or Still Incomplete?..

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eges96 Author
eges96

4 factions have been complete for a while already

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Fry_Kickstart
Fry_Kickstart

This "download" only contains the link to the actual download source. I am posting the link directly so that you don't have to go through the nonsense of having to download and open this file.
Mediafire.com

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spartanezleonid
spartanezleonid

This is fantastic great! Thank you very march!

Пробовал множество других модов, но этот оказался лучшим. Отлично переработанная графика, карты компаний, модели юнитов и множество других крутых изменений. Просто бомба! Еще раз огромное спасибо, ребята.

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Guest
Guest

Is this comapatible with version 1.26?

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eges96 Author
eges96

Yes but you will most likely face errors that you'll not face in new versions

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Guest
Guest

What version do I need to run this without any errors? Because many textures stay the same. Is it possible to make it comapatible with version 1.26?

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eges96 Author
eges96

First of all be sure that all the setups are on high. I suggest using the latest patch or the last patch before Reforged (1.31)

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wcdaniel
wcdaniel

I want use 1.31 but it keeps automatically upgrade to Reforged.
Is there anyway to patch classic WC3 to 1.31?

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Guest
Guest

Hello! The graphics of this mod is very good - many thanks for making this mod! The only glitch I encountered during my playthrough is the issue with necropolis and all Naga buildings. Necropolis (and its tiers) are just the standard one and Naga buildings have no building animation. I hope these are fixable issues, but even if not, it's a great mod anyway. Thanks again!

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eges96 Author
eges96

It can be either a version issue or you are not using every option on high

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Guest
Guest

How can I 'install' this mod to work? I don't know how to do it or where to put these files/ this folder. Help? Thanks.

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eges96 Author
eges96

Warcraft III's installation folder

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AstridGaming831
AstridGaming831

I put everything in the warcraft 3 installation folder but nothing is showing

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Guest
Guest

Hey men how to remove box thingy in the buildings its like a Glitch

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eges96 Author
eges96

Can you show a pic?

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Guest
Guest

nevermind men its Fixed but I encountered a new problem...there are red model like structures apparently i can't send a picture..there problems in Terror of the Tides campaign where the Tent or Hut are invisible only shadows

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eges96 Author
eges96

I'm not aware of it, I need to know which model is it so I can check

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augustustsar
augustustsar

thank you for this excellent work. However, there may be some bug. In campaign of UD in ROC, only one Dread Lord was shown in the meeting of three Dread Lord. I hope you can check and fix it. Thank you very much.

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eges96 Author
eges96

Which patch are you using?

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augustustsar
augustustsar

The latest one, 8th. My version is 1.31. I found the bug when I used the 7th. And it still exists when I use the 8th. Only one Dread Lord, the Tichondrius, was shown in the meeting.

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eges96 Author
eges96

Pretty weird did not notice it before but since there is a new dreadlord model made it will be fixed

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augustustsar
augustustsar

thank you very much. So which new patch should I download to fix the bug?

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eges96 Author
eges96

I did not release it yet since there is not enough content for a patch for now. If you wish you can atleast delete dreadlord model mod adds for now so you'll see the old dreadlord. It's in units\undead\herodreadlord folder called herodreadlord.mdx and herodreadlord_portrait.mdx but I suggest you to check the model in a melee match and be sure that all your settings are on high

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augustustsar
augustustsar

OK, since it doesn't really affect my gameplay, I prefer waiting for your new patch. Once again, thank you for your excellent work, best HD mod I've ever seen.

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imtgufbcbamfhbtc
imtgufbcbamfhbtc

Does the 8th version work for 1.27b? I've tried 6 up to 7 and they all work for it but never this one...

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wcdaniel
wcdaniel

I'm totally fine using 1.27b with 8th version.

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slipknat
slipknat

tnx brother for ur work i will test this mod

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zaharizamahri
zaharizamahri

So.... Some things to report. When I first applied the mod, some notable models like the Knight got all wonky again(but Garithos looks fine), when I tried replacing some Knight texture mod from the one back in 7th release, the Knight then looked fixed, but now Garithos looks all wonky! Can you me which specific file names should I manage here?
Some other things I've noticed are Sorceress' model improvement. Some of the heroes like Tyrande and Maiev seems improved a bit....
By the way, which of the texture files can I open via Photoshop? I'd like to make some tweaks myself, like for example certain character eyes looks a bit off, so... I wanna tinker myself.

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eges96 Author
eges96

The knight issue might be due to the games version or something I really have no idea about it, I'll try to check it again. You can edit .tgas with photoshop

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zaharizamahri
zaharizamahri

Well, that's the thing, it works well before, now it got wonky again and I forgot how I managed it before. I thing its mostly because some files are basically stacking against each other.

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zaharizamahri
zaharizamahri

Oh I tried editing it, it doesn't change though....?

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zaharizamahri
zaharizamahri

Oh ya, I kinda managed, but I instead used the prior version's of Knight.mdx, whilst Garithos is using the current Knight.blp.
Also, can I make it that Sylvanas drow ranger form use the same model as the Drow Ranger mercenary?

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eges96 Author
eges96

You can, just copy dark ranger's mdxes into evilsylvans folder and rename them

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RuskiiThe
RuskiiThe

better than warcraft 3 reforged,but i dont know why the necropolis and the dwarf hero dosent change for me,its the default,but on custom maps the model is there,also some units need to be remade

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Ahrimansiah
Ahrimansiah

i have same problem Necorpolis is original mode ingame but the new HD one in editor! wtf xD

i did even check the path and names and all of them are correct!

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eges96 Author
eges96

Be sure that all your settings are on high, other than that I have no idea

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Ahrimansiah
Ahrimansiah

they are on high, but my version is 1.7b, could it be that?
btw thanks again for this amazing mod

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eges96 Author
eges96

Mighf be because of the patch but I really dont know

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