We are a group of beginner, intermediate, and advanced modders who decided to band together and create something we can one day be proud of and rub in the face of others. We are of all ages (this depends) and will accept anyone who is willing to help create a good product and receive satisfaction.

Add job Report [Source] System Shock 2 Remake: Texture Artist at WDT Studios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by WDT Studios on

--The Project--
About two years ago Mark Valentine ported System Shock 2's models to Source and started making a mod out of it.
Shortly into development he dropped the project and released the assets.
This is intending to pick back up on that, a project called "Remember Citadel". As I stated, he was converting the assets, not remaking them, so what comes with that is copy-right infringement.
As such, I intend to slowly phase anything out that is directly from System Shock 2.

--What I am looking for in a Texture Artist--
Someone who can make a fine looking texture that closely resembles a series of Science Fiction metallic textures.
You will not have to remake it to the exact specifications, but I only ask that it is similar.

--What I am looking for in characteristics--
I really want you to be an understanding and patient person. I don't work on the project 24/7, so it may take some time occasionally before I have a task for you.
Also, just be nice!

--Age Restriction--
I'm pretty lenient on this one.
All I ask is that you are mature enough to stay focused on something I need. I don't want someone who says they will do something and then they go right to gaming.
As a guideline though: 16 and up.

I hope to see some applications, as this is a very big project and a very good one.

To Apply

If this sounds like something you want to participate in or want further details (i'm sure you do), PM me or send an email to: whydevteam@hotmail.com