Gameplay of Pongo17 v2.5
Google achievements and Leaderboard integrated!
New Block Defense System
Now players can collect color own crystal powerup to spawn a random block defense to maximum 3 block defenses.
The block defenses can be destroyed by Ball, Bullet, Red powerup or Enemy crystal.
AI Improved
Improved AI (can go to take a bullet to defend block defenses)
Improved AI (can evade a bullet if there is nothing to defend)
Improved AI (can take a red powerup in order to defend block defenses)
Improved AI (can evade a red powerup if there is nothing to defend)
Improved AI (can take green powerup in order to defend block defenses)
Improved AI (can evade green powerup if there is nothing to defend)
Added Achievements and a Leaderboard
24 Achievements
1 Leaderboard
New Enhanced Controls
Major changes in control type (Dynamic) now should be better for swipe Add Settings for Player 1 & Player 2
Add choose Controls Type (Fixed or Dynamic)
Add choose Speed Type (Gradual or Instant)
Add chose Hud visibility (Show or Hide)
Other Major Changes Upgraded the target API level to 32 Optimized materials for better performance
Add system penalization for abandon (spend crystals)
Add new animation for Pause Menu
Added Rate my Game in About
Red Powerup now add Slow Speed
Green Powerup if collect all 3 block defenses, Increase Speed of player
New SFX added for pause menu Fix SFX Pause menu
Fix SFX Bullet
Fix Skin Selection bug Panel
Change background in Menu
Added Social Links and website in About
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