Koalas are cool. And so are video games. With this idea in mind, we make games and other projects to learn how they are done and develop our own style. To avoid the usual failures of hobbyist video game projects, we focused on game jams to get a clear time and scope limit : either you do it or you don't, but there is no way the project could get stuck in development hell. That way, we already released several games and we hope to do many more. We work on a volunteering basis : if anyone is free for the next project, he or she is welcomed, that's why we got got core members and occasional members.

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