It´s release was on 16th of november in the year 2004. For about 5 years no significant optical changes were made. And that´s the point the studio starts... ... CS:aS CounterStrike afterSource Mapping, Modeling and Texturing Coding, Programmers are needed!

Add job Report Weapon/Player Modeler for afterSource at Project CounterStrike afterSource DeveloperGroup

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by Project CounterStrike afterSource DeveloperGroup on

The CounterStrike afterSource Development team is looking for a 3D modeller, wo can weapons- and player-models. If you are interested, you have to be:

- Experience with the XSI Mod Tool or another good 3D Modelling software
- He/She should be able to create highpoly assets, as well as lowpoly versions of them.
- A big plus would be if He/She could Animate or Texture His/Her models


About the project:

Everybody knows "Cinematic Mod" created by Jürgen "FakeFactory" Vierheilig, so this studio aims to to create a totally new and improved Counter Strike (based on OB-Engine).

in detail:

- Remaking all CS-Maps
- Remaking all Weapons
- Reamking all Models


Even if you don't meet the criteria above, but feel you have a skill to offer to us, feel free to contact us at the email address given (don't forget to send previous examples of your work!).

You can see our moddb page at "https://www.moddb.com/mods/counterstrike-aftersource"

To Apply

Send an application to templater@mapgate.eu