This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Plaguedgame.com on
Our development team is searching for a 3D artist with the following skills:
▪Ability to create both low and high poly count models
▪Ability to UVmap and texture self created models
▪Ability to create lightmaps (Diffuse, Normals, Speculars, etc)
▪Ability of transfering unique design elements from concepts and references to 3D models
▪Ability to handle constructive criticism
▪Ability to cope and work with reasonable deadlines
▪Has great communication skills
▪Familiarized in working with the Unreal Development Kit
▪Has an interest in the survival-horror genre
▪Has an interest in the medieval era
Project Plagued is a dark themed first person survival horror experience being developed with the UDK. The game focuses on jump in/out cooperative teamwork and is based loosely on the great pestilence (Black death) of 14th-15th century Europe. Plagued is attached to its own fictional lore, though revolves around a historic region. The game has not yet been publically announced, look forward to hearing more in the coming year.
please send all interested coorespondence to my personal e-mail address at mikeygjames@gmail.com with the subject "3D Artist"