Lepozhdian is an Indie Game Developer consisting of two brothers. Lezhnevich Sergey and Poleshchuk Alexandr All started a long time ago, as soon as we saw the games. At the beginning we start create mods for GTA Vice City and others GTA games for free, for community. For a long period of time we used build in different editors of different games like: WarCraft, TES, Disciples, GTA and etc. To create mods, to make kind of art, to express ourselves. Once, a sudden idea arrived to make a remake of one of the good old game, called Gothic. All began as usual just for art. We made great progress. Got a lot of feedback, skills and inspiration. It was a great experience. However, due to some understandable reasons, we end it. Stop making the remake. Since that time, from 2015, we focused on our own ideas, we wanted to create something of our own. Story, universe, characters, environment and share it with the world, with the community.

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Dark corners of madness Ready-to-play environment pack from Lepozhdian inspired by H.P. Lovecraft

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Temple Of Cthulhu Part 1
Dark corners of madness Ready-to-play environment pack from Lepozhdian inspired by H.P. Lovecraft


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Temple Of Cthulhu Part 1
This is the first part of the dark collection. A set of assets for creating dark mood game scenes and environments. The set includes static meshes, decals, particles and post-processing. All assets are completely ready to play, with optimized collisions, LODs and materials.
Technical Details

Features:
- PBR Material: BaseColor, Normal, Mask ARM (AmbientOcclusion, Roughness, Metallic)
- Modular Kit
Number of Unique Meshes: 51
Collision: Yes, Automatically Generated
Vertex Count: 4 to 4954
LODs: Yes, 3 LOD, Automatically Generated (Optimized)
Number of Materials: 9
Material Instances: 42
Number of Textures: 116
Texture Resolutions: 256 to 4096, the majority are 2048x2048
Supported Development Platforms: PC Windows (Tested platform is Windows, but it should work on others)

Check out our works and contact us to make the custom ones

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