Release 1.6.0 is here, with new cool stuff and rendermenu implemented
Changelog 1.6.0:
-Added Glowsticks (madded by Bacontsu) (view model by iMaid 0w0)
-Added RenderMode and RenderMenu
-Added sv_infiniteammo
-Added skin support for cl_hands
-Added Half-Life Further Data player models
-Added Bullsquid Variants of extended + day one deleted die anim
-Added Panthereye blue variant of extended
-Updated Mod icon (by iMaid 0w0)
-Disabled Randomizer of skins in Campaign
-Removed Chaingun cause i dislike this weapon :)
here an preview of the cl_hands + skin support:
NOTE: by selecting rendermenu you enable the tool in your toolgun
Credits:
HLMODER
RangerC
User47
Chernobyl_Luck
Extended Team
Bacontsu
DaKashi
LIL-PIF
Nebrine
iMaid 0w0
FreeSlave
Romka
Solokiller
BlueNightHawk
Admer456
ConTraZ_VII
Hoaxer
AlekZanDer
siXMan
Metre
B-to480
Sven-Coop
Freeze (Shaft Devs)
TWHL Community
Dmitriy-Bars
Eye of the Aist
.:SNap:.
LuaLauncher
RaraCerberus
TheFarcy
Vasia95
Lesovoz
Zangetsu_0102
cada dia mejor este mod,felicitaciones!
muchas gracias xD
Hello, I need help. My mouse just doesn't appear while in the game menus (where you spawn stuff), the MOTD, and the commands menu, making it near impossible to choose stuff. Please help me. Thanks.
set m_rawinput from 1 to 0 and that solves the issue, ill need made support for this xD
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it put Unknown command: -noclip
Unknown command: cl_hands
Unknown command: cl_hands_skin
Unknown command: hud_red
Unknown command: hud_green
Unknown command: hud_blue
Unknown command: cl_hands
Unknown command: cl_hands
in the dev console
dw that are not an problem and not affect the gameplay in nothing.
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