Indie game studio developing a game called Project: WarCry. At Elseware Entertainment, Inc. we believe in creating quality games. Founded in November 2007 and incorporated in 2009, we plan to be around for awhile.

Add job Report 3D Artist! at Elseware Entertainment Inc.

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by Projectwarcry.com on

Candidates can expect to work in an environment of mutual respect, bring fantastic concepts to life, gain considerable work experience and receive royalties for work. Project Warcry is a commercial game being built by a small team of experienced, professional developers with a strong emphasis on work ethic. We all want to see Warcry achieve wonderful things and if you think you have the skills and time then please keep reading!

We are currently deep into development and looking for more 3D artist to help keep up with demand. Applicants to this position can rest assured that, providing the end of times, their work will be put to use in a commercial game.

Your responsibilities will include:

• Designing, modeling, lighting, rigging, animating and rendering 3D content.
• Work with a team of 2D artists and programmers.
• Complete quality work on time to specification.

Favorable skills:

• Minimum of 2+ years of experience.
• Experience in several aspects of videogame art production to include concept work, modeling, texturing, and shading and be highly experienced with 3d max.
• A strong work ethic and a responsible attitude that can get task done on time.
• A good understanding of Rigging and animation principles.
• Attention to high quality anatomical detail.
• Solid understanding of computer graphic fundamentals and video game Art production pipelines.
• Solid understanding of Art fundamentals to include color theory, light, shade and form.
• Can work in a variety of styles.
• Capable of meeting deadlines.
• Great communication skills both written and verbal.
• A Collaborative work ethic.
• A thorough understanding of physical motion, weight, balance, texture and form.
• Solid conceptual and design skills.
• Must be proficient in 3D Studio Max and Photoshop.
• Must have traditional illustration skills.

•Current CV / Resume
•Samples of your work that show your ability to create texture maps using Photoshop
•Samples of your work that show the model wireframes associated with this same work
•Samples of your 3D models at in game polygon resolutions (low poly) along with higher resolution models (high poly) created in Zbrush or Mudbox for normal mapping

To Apply

If interested, please submit the following to: jobs@projectwarcry.com