A more magical invitation from the L.A. Tremere Primogen. (File mix-up has been fixed!)
You thought you were getting lucky.
You got anything but.
You got:
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turned into something you don't understand.
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used for a political statement you understand even less.
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"recruited" into some kind of underground society.
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the key to a crummy apartment.
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an invitation.
The invitation arrests your attention. It's not light catching on the gilding, though there is quite a lot of gilding; the light is coming from the invitation. You try to take everything in: the "mission" you've been given, the new place, the laptop you'll no doubt need to stay on top of the details of your new life, all while the horror of what's happened to you threatens to overwhelm you, but the gentle shimmer of the card overrides it all for the moment.
You open the card to find a message.
Neonate, it begins.
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Strauss is curious about you. He writes you a message, complete with a little poem, on a card with his monogram to nudge you to visit him. For some reason, it looks like garbage.
I thought it'd be interesting if the card looked magical itself. Be sure to read the details carefully, especially if you play a non-English version of Bloodlines.
Regarding colors and lighting options:
There are two color variants: red (which, of course, fits Strauss best) and purple (because I like purple).
I've included a version without the animated glow in case that works better for some. It still uses the $selfillum script so it will look quite magical regardless. :)
There are instructions in the image gallery for disabling the sine wave. If you wish to disable the light coming from the invitation completely, change the "1" after $selfillum to "0".
Regarding the message and font choices:
I've tweaked the message to look and feel better, including the punctuation of the poem. I added the message to the texture and disabled the hover text, though I edited that, too. If you don't like the changes to the message at all, delete the vdata folder from the mod folder before installing; it should revert back to vanilla without a problem.
There are two versions of the script. I chose something elegant, something I could imagine as Strauss's handwriting. For those that find it difficult to read, there is a simpler script font I thought looked good enough that you wouldn't miss out on the improvement. If you play in another language* or don't like either font option, there is a plain version of the paper texture included with each color variant so you can still use the vanilla text.
To change back to the vanilla message, do the following:
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Overwrite with the files in "plain paper texture"
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Go to the folder into which you installed it (Vampire, Unofficial_Patch, tfn, CQM, etc.), then vdata/signs.
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Open regents_invitation in a plain text editor.
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Delete the double slashes before the message (you will see them at the start of the line before "Text"; check the screenshot above or in the mod folder)
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Save
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*I would like to create other language options. If you want to send me a translation, you can message me through Nexus and attach the text file called regents_invitation in Vampire/vdata/signs so I can copy the text. This is important for languages that use a different alphabet than English, such as Russian. I can manage German, for example. :) If the file is packed away and you don't know how to unpack it, send a screenshot of the message in-game and write the message out in the body of the PM or email so I can copy it.
![Strauss's Invitation - red option Strauss's Invitation with the monogram in red]()
![Strauss's Invitation - purple option Strauss's Invitation with the monogram in purple]()
![Font choice comparisons (Darleston and Segoe Script) Side-by-side font choice comparisons.]()
Never thought about this. But why not?
I can't remember why the idea popped in my head, but, as you said, why not? :) I'd like to use it for a Tremere playthrough, myself.