Description

The 2.2 version of my giant open-world map Rohan! Now compatible with Edain Mod 4.5!

Preview
Rohan Open-world for Edain 4.5 (v2.2)
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Diabolo813
Diabolo813

Hey Map is looking Pretty good but we get Direct3D error everytime after we played a few minutes.

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sebi.costa
sebi.costa

It is amazing, can you pls make a Gondor version too ?

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Prometheus_k66
Prometheus_k66

Are you going to update the older verison too ? Because it was different from this one it wasn't only 1v1 but i think it had more script too.

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daniel4jello
daniel4jello

One thing, Galadhrim can't be upgraded. May be Haldir's skill is broken.

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Erathen
Erathen

Hello, I would like to play these maps. I love Rohan. I downloaded and pasted them into the folder but they don't appear when I open the game. If I have downloaded others that appear and I can select them to play. any advice? Regards.

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Velrog
Velrog

The map is fun, but also buggy & some details are a bit disappointing.

Helm's Deep - walking on top the gatehouse can get your units stuck if you use 'S' to stop them there;

The "hidden" door can get your heroes stuck (already had Haldir and Legolas get stuck there twice);

Not enough building plots (Helm's Deep player will have a challenge with resources);

The Ghalladrim can't get any upgrades (Battle Ready remains locked no matter what i do);

Map-pathfinding is acceptable, but needs serious fixing (units keep going places you haven't told them to - they see an enemy, but run back to the keep instead of fighting);

Helm's Deep player has "Glorious Theoden" ability, but no Theoden hero;

also the map makes my game crash sometimes.

I absolutely love the idea of an Open-World map, but you need to fix the bugs and rearrange some things. Like Helm's Deep - walls are so large i have to rotate the camera to use some buildings... and the Rohan pre-built barracks is hard to spot, can you move it a bit and make it easier to locate?

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