No the dds files go into your ent/equip/human skin/ and the other files go into you're set folder. Just download the update and allow to overight the folders
remember if your men are getting a red light bulb on head where a helmet should be check your set files make sure to open them with notepad and check to see if they have the same file name as each helmet folder you are trying to use if they are not the same you need to change the name ........Example......{entity "air#501lt"} again make sure the names are the same also inside the skins folder make sure the file name and the file inside are the same you have to open it up also in notepad to check it ....example ......{item "air#327"} hope this helps!
Hey man Your helmets are awesome and i love them too bad the 1C/DMS did'nt focused on making such "texmod" for the helmets. and this is one of the best helmet texture pack ive ever used.
thanks they could be better but I was starting to see triple after working on them for so long! and now that people see how it can be done maybe someone else will pitch in!
Men of War Assault Squad\resource\gamelogic.pak\set\stuff\head\ Там к каждому шлему нужно прописывать свой файл с таким же названием! Пример: шлем air#327
мы создаем файл с таким же названием и с помощью блокнота внутри изменяем :
{from "helmet pattern"
{entity "air#327"}
}
Dude...........first.............make sure that the folder skin name and the .def file both have the same exact name.........next make sure that the file in the set/stuff/head folder has the same name .....also (open it in note pad!!) and make sure it has the same name there as well then it should appear in game......but if you still getting the exclamation mark over head all the filenames are not the same......all( as in each individual skin file) must have the same name of its self in order to show up in game!!!
No the dds files go into your ent/equip/human skin/ and the other files go into you're set folder. Just download the update and allow to overight the folders
what are the dds files???
It's the textures that covers a part or whole model of a entity (i hope you understand me)
remember if your men are getting a red light bulb on head where a helmet should be check your set files make sure to open them with notepad and check to see if they have the same file name as each helmet folder you are trying to use if they are not the same you need to change the name ........Example......{entity "air#501lt"} again make sure the names are the same also inside the skins folder make sure the file name and the file inside are the same you have to open it up also in notepad to check it ....example ......{item "air#327"} hope this helps!
Hey man Your helmets are awesome and i love them too bad the 1C/DMS did'nt focused on making such "texmod" for the helmets. and this is one of the best helmet texture pack ive ever used.
thanks they could be better but I was starting to see triple after working on them for so long! and now that people see how it can be done maybe someone else will pitch in!
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is this compatible with the steam version? if so where do i put all these folders?
into your ent/equip/human skin/ and the other files go into you're set folder
My gae does not have a human skin folder
your solution to the red light bulb thing isn't helping me
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Я знаю как исправить проблему с красным восклицательным знаком!
Men of War Assault Squad\resource\gamelogic.pak\set\stuff\head\ Там к каждому шлему нужно прописывать свой файл с таким же названием! Пример: шлем air#327
мы создаем файл с таким же названием и с помощью блокнота внутри изменяем :
{from "helmet pattern"
{entity "air#327"}
}
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i need like a step by step process on how to apply these helmets
Dude...........first.............make sure that the folder skin name and the .def file both have the same exact name.........next make sure that the file in the set/stuff/head folder has the same name .....also (open it in note pad!!) and make sure it has the same name there as well then it should appear in game......but if you still getting the exclamation mark over head all the filenames are not the same......all( as in each individual skin file) must have the same name of its self in order to show up in game!!!
This comment is currently awaiting admin approval, join now to view.