Final version of my first Deathrun map. Contains 9 traps, unique endrooms, bunch of secrets and an Easy & Hard route.
Hey, this is my very first map finally finished! Started it something ridiculous like 2 years ago, but only recently saw it and finished it off. There's tons of secrets and shortcuts that are findable and it has some pretty unique endrooms. The map goes two ways, as it has Easy & Hard both taking about the same time to complete. I'm still not much good at mapping, so I know some of it is pretty awful. I have put a lot of work into it though so I hope you find it alright :)
Thanks to Blade for helping me start this giving me something to work with, really helped.
If you find any bugs/issues let me know :)
Edits: Big update making many areas nicer looking and fixed bunch of bugs that made the experience on servers pretty bad.
April 7th: new version includes music changes, many issues fixed, more for the activator to do, secret changes, room demonstrations for the new endrooms, fixed vip and rounds should be shorter as players are taken out of starting area if they spend too long in there.
May 1st: Final update just needed to update again to fix lighting
Enjoy :)
The map is aight :D (Despite I called out more negative than positive things, I just notice negative stuff better xD)
Positive stuff:
-Lot of original stuff like
-Bulldog and Simon says end room
-Start part gives chance for noobs to complete it and its NOT too long what is a huge plus
-You used lot of shapes instead of just square stuff
-Interesting way to enter 2nd secret
Negative stuff:
-Theme is missing,no custom textures used, almost none detail added
-V.I.P menu (and it skipping little part of the map)
-Only 9 traps
-Secrets skip part of the map (unnecessary free pass for jumpers)
-Too much xp from finishing that easy secrets
Major negative stuff:
-The hard way is unnecessary and should even be deleted. It just basicly gives free pass without traps to the jumper (This ain't cj)
-When you activate trap it takes way too long to activate it. Take away the wait after you activate trap! (Also traps work bit slow, too easy traps)
Fixes:
-2nd secret teleport out lets you bounce on top of the walls clip
-In some parts of the wall the pipe is larger than the square connector, some parts are missing the connector
-The usermaps file is way too big for map this size, delete songs from the .iwd
Hey lixfe, thanks for taking interest in the map mate.
Didn't realise how much was wrong with it haha I'll try to get some of that fixed when I can. I can definitely see some of those faults being pretty bad. Thanks for the feedback though.
Add patch notes to description please - and when you updated it
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