Final version of my first Deathrun map. Contains 9 traps, unique endrooms, bunch of secrets and an Easy & Hard route.

mp_dr_mew [Updated]

The map is aight :D (Despite I called out more negative than positive things, I just notice negative stuff better xD)

Positive stuff:
-Lot of original stuff like
-Bulldog and Simon says end room
-Start part gives chance for noobs to complete it and its NOT too long what is a huge plus
-You used lot of shapes instead of just square stuff
-Interesting way to enter 2nd secret

Negative stuff:
-Theme is missing,no custom textures used, almost none detail added
-V.I.P menu (and it skipping little part of the map)
-Only 9 traps
-Secrets skip part of the map (unnecessary free pass for jumpers)
-Too much xp from finishing that easy secrets

Major negative stuff:
-The hard way is unnecessary and should even be deleted. It just basicly gives free pass without traps to the jumper (This ain't cj)
-When you activate trap it takes way too long to activate it. Take away the wait after you activate trap! (Also traps work bit slow, too easy traps)

-2nd secret teleport out lets you bounce on top of the walls clip
-In some parts of the wall the pipe is larger than the square connector, some parts are missing the connector
-The usermaps file is way too big for map this size, delete songs from the .iwd

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mewen Author

Hey lixfe, thanks for taking interest in the map mate.
Didn't realise how much was wrong with it haha I'll try to get some of that fixed when I can. I can definitely see some of those faults being pretty bad. Thanks for the feedback though.

Reply Good karma+1 vote

Add patch notes to description please - and when you updated it

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