Numerous shadertweaks see description reshade tonemap, relief texture enhancing, color balancing, smaa and optional ambient occlusion
- description
Lord of the rings - war in the north a breezy third person
hack and slash game with a nice complementary take on the
lord of the rings saga a bit clunky at times but still
an enjoyable game.
Helix tweak contains:
- constrain contrast fixes overbright rivendell
- global tonemap reduce white clipping
Further a reshade tone map re-balances brightness plus removes a slight
yellow tint and a 'poor mans form of tessellation' gives the assets
(environment, etc) a bit of relief and more definition.
Further disable the in-game AA, this package sets smaa by reshade.
The screenshots contain AO (ambient occlusion) this was forced
by nvidia inspector:
Guru3d.com
See screenshot 'witn settings ao' for more detail but basically
uses hbao flag 0x00000018.
Note(s):
All screenshots are with AO how ever it works rather so-so,
and is quite expensive gpu wise ~20% on a 1050 gtx ti boost.
Just in case you are wondering why I am using the ultimate asi loader
in this case without it the game crashes on startup, due to reshade
and a similar attempt with sweetfx, causes the game to crash on shut down.
The ultimate asi loader allows reshade to function without a hitch.
- install
Copy the contents of the zip file to the install folder of
lord of the rings - war in the north, the folder which contains witn.exe.
The following instructions are only needed
if you do not like using unverified dll's you can:
download helix from
Helixmod.blogspot.com
and place following file in the install dir of lord of the rings - war in the north
d3d9.dll
Then copy the folders dumps and shaderoverride, plus dx9settings.ini
to the install dir of lord of the rings - war in the north.
Note:
This package contains a 'd3d9.dll.hxdb' this is the debug version
which allows shaders to be found in game, usage rename d3d9.dll to
d3d9.dll.o then rename d3d9.dll.hxdb to d3d9.dll and in some cases
set UseEndScene = false to UseEndScene = true in the dx9settings.ini
download the 'ultimate asi loader' (32bits) from:
Github.com
then copy the dinput8.dll 32bits version to the install dir
of lord of the rings - war in the north.
download reshade from
Reshade.me (preferably version 4.3)
Note:
Because this package uses the 'ultimate asi loader' take care and
first rename the existing d3d9.dll (helix) to d3d9.dll.hx then
install *only* d3d9.dll (32bits) to the install dir aka folder
of lord of the rings - war in the north.
Rename:
d3d9.dll
to:
reshade.asi
Rename:
d3d9.dll.hx
to:
d3d9.dll
Then copy the reshade folder plus ReShade.ini and reshadep.ini
contained in this pacakage to the install dir of lord of the rings -
war in the north.
Note:
dx9settings.ini of helix contains the name of the linked proxy dll
in this case leave it empty ultimate asi loader chains reshade.
- verify
To test the shaderfixes you will have to start and the restart
the game without the d3d9.dll example rename it to d3d9.dll.o
and restart the game.
For reshade simply press 'F1' in game to toggle
the shaders on or off.
- tested
Tested with version 1.0.0.1 of lord of the rings - war in the north
on win 7 / nvidia 1050gtx ti
- performance
reshade / helix / ual / plus ao usage 1080p@60fps*
without - clock 1152Mhz gpu usage ~95%
with - clock 1442Mhz gpu usage ~95%
approximately 10% increase (1050gtx ti on win 7)
max gpu: 1772Mhz gpu usage 100%
*) Game is capped to 60.7 with fast sync through nvidia inpsector
ao adds roughly 20%
*) Ultimate asi loader (ual) does not seem to have an averse effect
on performance.
- further tweaking
If you like you can compare the modified shader(s), Dumps contains
the original shader, to alter values. The folder 'shaderoverride'
contains the modified versions.
Note helix works differently then 3dmigoto please search for a
tutorial or start looking here:
Helixmod.blogspot.com
Specific shaders can be disabled by simply removing them
from the sub folders contained in 'shaderoverride'.
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for more comparison shots please see:
Nexusmods.com
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