Port from GoldSRC Engine (Half-Life -> Counter-Strike 1.6)
= Features Nav Mesh
Ai Nodes
Cubemaps (mb -> need to compile "buildcubemaps" in console)<<clarify>>
= New information =
Well, I've been very busy lately! BUT I’m still eager to port the “infinity” of the old maps :)))
This time a simple map, after 3 months of inactivity in porting, I’m returning... and in the future I want port to Source 2.
= Guide on porting: =
Developer.valvesoftware.com
= Old information=
Made in UKRAINE!
Author: Kochergin Vyacheslav Jur'evich
SlavON MAP`s 2007
E-mail: slavon_map_cs@bigmir.net
Hammermaps.by.ru
ICQ: 193-324-120
SlavON MAP`s 2007
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