Description

"A forgotten fortress near the Ephel Duath. Even the northern pass is infested with spiders. Though it's western wall is weak, that is made up for with great walls no weapons can scratch"

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Barad Ungol (Edain)
Comments
officialNecro
officialNecro

Very interesting, I'll test it out this week-end with my brother. We've been looking for a good 2 player fortress map.

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Gotyam Author
Gotyam

I tend to just find interesting maps for BFME 2 and ROTWK on BFME2Haven and convert them to Edain or edit them in some way (as I think of my self as a bad landscape-maker and texturer in the worldbuilder). I also tend to update my maps a fair bit the first few days if I release them, just look in description for latest update (already 2 updates since your comment ;) )

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ulfricstormcloak148
ulfricstormcloak148

Can we play with all of the fortress in solo against AI ?

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Gotyam Author
Gotyam

Yes you can. There are scripts which gives you control of all the stuff from the "missing" player, so you can defend the fortress solo. Be warned though, as even though AI does not work inside the fortress, they are known to not work well outside either (in the fact that the chance of them making any siege at all is close to 0%). I will try to get AI working inside the fortress, but I doubt I will manage to pull it off :(

Edit: To get any challenge vs AI and their tendencies not to make siege, I suggest opening 1 of the gates (when against AI on fortress maps I tend to call them floodgates, as the AI will flood in when they're open)

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ulfricstormcloak148
ulfricstormcloak148

Thanks, I do the same things when I play on fortress maps like Dale. A shame your map isn't a good fortress map with so many building pot I would like to play Gondor or Rohan inside, instead I choose Mordor or Isengard.

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Gotyam Author
Gotyam

I do have plans of revising the buildplots for player 1, but as it is a map just meant for fun playing with 5 people I will find other stuff to do instead first (like beautyfication)

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RuudDevil
RuudDevil

Gotyam made it so you know it's bad :P

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RuudDevil
RuudDevil

fun fact: he wanted to make barad dur but couldn't retexture the walls et, al. to look like it so used cirith ungol stuff instead hence the name barad ungol.

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Gotyam Author
Gotyam

It seems you are misinformed my dear RuudDevil. I did indeed plan for Barad Dûr in the beginning (as the base map I took from went for that), but the main design of the base, as well as no walls being the wanted texture (unless I'd layered the current walls with Dol Guldur walls or something). Basically it just didn't fit for Barad Dûr

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RuudDevil
RuudDevil

excuses excuses <3

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