Now I adapted my revision on the Holodilnik`s actual version of Area! I hope u enjoy it :)
1. Increased maximum weight from backpacks;
2. Increased maximum weight from armor;
3. Removed displacement limitation;
4. Knives break boxes (damage has not yet been increased, is it necessary?);
5. Spawner (F1 key in the main menu). You can spawn anything, including all flash drives, quest items, and even monsters! Spawner fitted this mod for 2-3 hours, I hope you enjoy it;
6. Trade is simplified (Sidorovich buys items of 100-25% condition, hoarders at the Dump during the day 100-7%, at night in any condition);
7. Removed displacement limitation (from all boxes and cretas too);
8. demo_record is back (without a teleportation), make a backup of xrGame.dll to enable demo_record only when you need it, and play with the file from the new patch;
9. Increased the weight limit and the volume of backpacks for ordinary stalkers (mainly for trading at the Baraholka);
10. 2x increased time of charging magazines;
11. All waste has been cut from spawn_list;
12. Mark on the Swamp Doctor (when you come to the Swamps, press F7 and a mark will appear on the Doctor; zoom in on the map to see it);
13. Lootmoney from dead stalkers;
14. In exoskeletons, the battery is discharging slowly;
15. Increased weight and removed volume from all armor in the game;
16. Minimap returned;
17. Returned GG point on the map.
Added @misterkat revisions:
1. Drops of ammo are anywhere from 1 to 10x what they used to be. This is designed to make the ammo drops a bit more realistic. It makes no sense for NPCs to drop 5-6 bullets!
2. Every NPC now carries a bottle of water. I can't imagine someone going out in the zone without so much as a bottle of water!
3. No more exploding guns!
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