At request my small addon adapted for the Clan Quest Mod 4.1
Changes in 2.5:
- character sheet animations finally fixed
- Daywalkers now have as bonus a 4th discipline (Celerity)
- The Crows now have Celerity too but they can only use the 1st level of Animalism
- Daywalkers now can walk under the sun without taking damage (thanks Malkav!!)
- an optional pack to increase rain and fog (kept as a separate pack in case some old pc can't handle it)
- a new main menù screen adapted from DAPTYX mod
- removed the "floating gloves" in 1st person (it was a stupid idea)
- edited the dialogs (no more dominate options for vampires without dominating disciplines)
Changes for CQM:
- I forgot to disable histories. Use them at your own risk
- You can only pick Malks clan quests
excellent
I hope it works. I hadn't the time to test it carefully.