With gameplay and maps based off true stories from the war, the various player classes have differing skills and abilities and with our configurable game options, adjust realism settings including those for weapons, movement and tiredness during battle.
Since the game was launched on Early Access in Steam there have been a number of updates, many for new maps and game play enhancements such as for AI control.
For more information on Steam see our Steam store.
The images below show a new MP map that is under development based on a story of a trapped British convoy.
Each player has their own AI they can command and position in battle. We go through some of the available commands for the British AI
Watch a video that explains the rewards and upgrades and shows some of them in action for both the British and Zulu.
Folks, we've finally got our new trailer uploaded & ready to view as well as some new in game horse attacks pics.
Hi folks, we've now added horses for the British to ride. Use that sword as you charge headlong into battle...
Love it!!
Keep up the great work. :D
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I want to publish our game in my blog, i can?
Can you add swords since officers used swords more common then you think in the Zulu War (not like the great movies shows)
Are you going to implement the sounds from the Zulu films like Zulu and Zulu Dawn? Eg when you give the command to Fire your characters shouts FIRE! Just like in the film Zulu?
Thanks.
Would like to except the sounds and music are all copyrighted and licensed to the particular films, we just can't use copyrighted work without consent or the payment of a rather large fee ...
Just found this game on greenlight, looks amazing (Zulu is my favorite film). Just two things, could officers get a sabre as it would be appropriate, and the Beaumont Adams Revolver was the first double action revolver meaning that it would not have to be cocked, and could fire more rapidly, that's why some Americans even bought the British revolver over the colt. Also I remember that the revolver takes as long as a muzzle loaded rifle to reload.
Yes reloading a Beaumont Adams revolver is not quick, found a video where the guy used a picnic table to get it reloaded, it wasn't easy. We have considered this.
Cool, can't wait to play it, I was hoping for an optimised version of Anglo-Zulu wars (mount and blade mod)
Am liking how the player has a squad of AI they can command. Can the player abandon his warriors or soldiers and run off alone to meet the objectives?
Some objectives require a specific number of soldiers to escape or survive (pregame setting) also Zulu players reload with spears by getting them from their AI. Not to mention 1 against many may prove a tad hard especially if the game is set to realistic where player death ends game ...