The End Of Days is a freeware modification for Command & Conquer: Generals Zero Hour. Our mod adds a new playable faction - Russia, and greatly improves the original three with new units, structures and special powers!
The main aim of the mod is to bring an authentic real war feeling, with a few fictional additions for more fun and diverse gameplay & tactics! Fight M1A2 Abrams Tanks or T-14 Armata Tanks with your Warlord Tanks supported by Z-19 Attack Helicopters!
The End Of Days greatly changes the gameplay of the original Generals Zero Hour by removing Heroes and Superweapons in their traditional role. Hero Units are now replaced with elite infantry, and Superweapons are mostly presented as mobile ICBM Launchers like Russia's Topol-M or China's DF-41.
Another great feature is the ability to purchase a subfaction at your tech center, replacing the original choice of "Generals" prior to battle, which allows you to change your strategy mid-game to counter your opponents! Each of the 4 factions have 3 completely different subfactions to choose from!
With the air units being much stronger than in Zero Hour, a completely new unique feature is introduced for all factions: Long Range Anti-Air Missile Systems. These are a more advanced version of stationary Anti-Air defenses, which provide incredible protection from your enemy's air power!
Many more modern units from real-life armies are at your disposal as well. Go on and find it all out by yourself!
Latest version can be found here: Moddb.com
Join our Discord Server to online play with other people: Discord.gg
Join our VK Group: Vk.com
Help us make the mod better by supporting us: Paypal.com
Hello everyone!
We are happy to notify you that TEOD now has it's own YouTube Channel!
Not much is gonna happen there now - only new voiceover videos - but later we might upload there some teasers, gameplay videos, streams etc.
Make sure to subscribe and follow progress of the mod!
And to not make the article too empty - here's the new voiceover for the T-90A:
Read about our Challenge mode we added in the new version!
Check out how the drones will work in the next version 0.97.
Listen to all new voiceovers for upcoming update 0.96 Patch 1!
New version of the mod that is featuring AI, balance and voice improvements!
New version of the mod that is featuring AI, balance and voice improvements!
New patch for 0.98.5 version featuring AI, balance and voice improvements!
New patch for 0.98.5 version featuring AI, balance and pathfinding improvements.
New patch for 0.98.5 version featuring AI and balance improvements.
New patch that features a series of small changes!
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Over a month since the last Europe update, any news?
No, I'm very busy recently.
Very good MOD, the fire effect and explosive sound are amazing. The tone of picture also is feeling good. Thanks for work!
Alexei_Stukov Listen I Must Keeping Watching The Creator His Is name imperialgerar Also He's A Creator Rise of the Reds Empire Pacific Alliance mod Also I Very Busy Of Your Mod But Please Keeping Good Work Okay Bye
I can't understand what you say...
Maybe I am just a noob but against tank general on medium is like playing against the devil himself, constant waves of tanks, infatry and planes with no pause.
AI is very strong, we know it, we like it, but we wish to balance it better. Especially challenge mode is not balanced and we will spend some time on it next few months.
BR
You should add a counter-battery fire mode for artillery and missiles. The defense is too easily penetrated by artillery, and your artillery units assigned to defense too often ignore hostile fire. This is a huge problem for non-rushing style factions.
This is a huge problem for the game engine and I can't do anything about it. The game engine prioritize the nearest target and every unit/def is firing at it. There is no way to make them multi targeting, only EA can do it, but they won't come and improve the engine...