Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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Hello everyone!

2024 05 11 22 45 48

We present you the third X-Ray Multiplayer Extension DevBlog, where we show how we make animations and cutscenes for our new co-op campaign.



If you missed the first and second parts, be sure to check it out:



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NET Online 0.23a

NET Online 0.23a

NET Online 1 comment

A minor update, which includes numerous fixes, new gameplay mechanics, and a complete overhaul of the "Dark Valley" level.

[Release] S.T.A.L.K.E.R.: Eisenkrieg - "Battle of Yanov" Mod Expansion and v1.2 is now available!

[Release] S.T.A.L.K.E.R.: Eisenkrieg - "Battle of Yanov" Mod Expansion and v1.2 is now available!

S.T.A.L.K.E.R.: Eisenkrieg

The S.T.A.L.K.E.R.: Eisenkrieg "Battle of Yanov" expansion and v1.2 of the base modification is now available for everyone to download! Includes a couple...

[Update] S.T.A.L.K.E.R.: Eisenkrieg - "Battle of Yanov" Mod Expansion Details (+ 1.2 Update)

[Update] S.T.A.L.K.E.R.: Eisenkrieg - "Battle of Yanov" Mod Expansion Details (+ 1.2 Update)

S.T.A.L.K.E.R.: Eisenkrieg

Announcing the "Battle of Yanov" expansion for S.T.A.L.K.E.R.: Eisenkrieg. Includes the release date of this expansion and the 1.2 update for the base...

[Mod Showcase] S.T.A.L.K.E.R.: Invisibility Mod comes to MISERY 2.2!

[Mod Showcase] S.T.A.L.K.E.R.: Invisibility Mod comes to MISERY 2.2!

S.T.A.L.K.E.R.: Invisibility Mod 1 comment

A quick showcase of the S.T.A.L.K.E.R.: Invisibility Mod in MISERY 2.2, a modification for S.T.A.L.K.E.R.: Call of Pripyat.

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Alternative Ballistics Core - v0.0 - Addon - COP Edition

Alternative Ballistics Core - v0.0 - Addon - COP Edition

Vanilla+ Personal Mini Repack - S.T.A.L.K.E.R.: COP Edition Other

A pair of tweaks for the COP mini-repack while I'm working on the optional addon.

Path in the Mist - Translated

Path in the Mist - Translated

Path in the Mist / Путь во мгле - (Translated) Full Version

Complete English hand-translation of the story mod "Path in the Mist".

Phobos Artefacts Reloaded Mod - Gunslinger Patch

Phobos Artefacts Reloaded Mod - Gunslinger Patch

Patch

A merged particles.xr file of S.T.A.L.K.E.R. COP - GUNSLINGER mod BETA (19.09.2022) & Phobos Artefacts Reloaded Mod - PHARM 0.5

[Release] S.T.A.L.K.E.R.: Eisenkrieg (v1.2)

[Release] S.T.A.L.K.E.R.: Eisenkrieg (v1.2)

S.T.A.L.K.E.R.: Eisenkrieg Full Version 1 comment

Full release of S.T.A.L.K.E.R.: Eisenkrieg. The base installation of this modification, updated to v1.2.

[Expansion] S.T.A.L.K.E.R.: Eisenkrieg - Battle of Yanov Expansion (v1.0)

[Expansion] S.T.A.L.K.E.R.: Eisenkrieg - Battle of Yanov Expansion (v1.0)

S.T.A.L.K.E.R.: Eisenkrieg Full Version

The "Battle of Yanov" expansion of S.T.A.L.K.E.R.: Eisenkrieg. The base installation of this expansion without any patches applied.

Українська локалізація для MISERY v 2.2.1 FULL

Українська локалізація для MISERY v 2.2.1 FULL

MISERY Language Pack

Українська локалізація для MISERY v 2.2.1 FULL основні зміни: - Перекладений основний режим...

Post comment Comments  (0 - 10 of 237)
jejekeupon74
jejekeupon74 - - 6 comments

hello, I'm looking for how to carry our weapon on the back (Like the NPCs or in the anomaly, lost alpha mods...). I would like to put it in the base game. Thank you ^^.

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Guest
Guest - - 692,338 comments

Looking for this as well? Link it if you find it....

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triple_agent
triple_agent - - 159 comments

First impression in 'Call of Pripyat' in good mood and good weather Getwallpapers.com

If there is Shire, the question is, which way to Norilsk?

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Guest
Guest - - 692,338 comments

K

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PsyWarVeteran
PsyWarVeteran - - 1,878 comments

If you want story plus new and exciting quests, items, enemies, maps and gameplay elements, seek out story mods.

If you want a dull trek across the entire map, doing the same things over and over, go with the freeplay mods.

˅

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Fry_Kickstart
Fry_Kickstart - - 342 comments

I've been watching YT videos of the Anomaly / Gamma mod for the last few days. As far as I understood, Gamma is a mod based on the Anomaly mod.
Be that as it may. I have to admit, watching it made me want to dive back into the world of STALKER. But I'm not sure if Anomaly is the right mod (base) for me.

1.) The Story / "The Path
As far as I got from the videos, you replay a slightly varied version of STALKER SoC. You go to the same labs, do the same things, have almost the same main missions in parts, "the journey" ends below the NPP again etc.. Just with much more content and more intermediate steps.
I frankly don't find that really appealing. When I venture into the zone again, I want to experience a new story. Like, for example, this Youtube.com
Both scenically and graphically, I find the linked mission very impressive! A consistently so well staged mod would greatly enhance the STALKER gaming experience!
That being said, the numerous generic fetch quests pale in comparison to the side quests in CoP.

2nd) Complexity / Language barrier
I don't really know what to make of the added complexity of mods like Anomaly or Misery. For one thing, I'm not sure if they add to the game experience or just make it more unwieldy, and for another, English is not my first language. And even if I know English reasonably well, it's an additional hurdle to get into the game at all, if you have to read, translate and then understand all the texts in your head.
I would like to have a mod which, at least partly, builds on the already translated, texts of the 3 games.

3rd) outdated graphics
I've seen in some videos that even mods like Anomaly don't have very contemporary graphics. Not necessarily in terms of light & shadow and the effects. But in terms of texture resolutions, details, animations, shaders and so on.
I'd like a mod that either "ships" in a contemporary state from the get-go, or that you can extend with appropriate add-ons.

Also, I would NEVER want to go back to SoC's underground lab. At least, back then, that was a worse horror for me than playing through Dead Space I & II. Oddly enough, CoP's underground levels didn't creep me out nearly as much.

Do you guys have any tips which mods I should check out?

btw: I remember a STALKER mod video that was uploaded here on Mod DB. In this a building in Zaton was stormed which impressed me, at least at that time, from the gameplay. Among other things, because there was Game Hud a warning indicator for grenades.
Does anyone know which mod / video that was?

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Johnspartan919
Johnspartan919 - - 148 comments

just explore dude, and btw the last message on this was over a year ago so I doubt there will be many, but just explore, see what YOU like in the games and play that kinda stuff, find what speaks to your kind of gameplay.

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ZeroxFisher
ZeroxFisher - - 19 comments

theres no mod?

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Selimovski
Selimovski - - 6 comments

(buried)

where is the ******* download link

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smilin
smilin - - 78 comments

Sorry but I cant use yandex or google drive to download them...

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