Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines and enhances Tiberian Dawn and Red Alert using a heavily customized Tiberian Sun engine. Featuring all 4 factions (GDI, Nod, Allies and Soviets) with extremely polished gameplay, DTA allows you to mix and match the factions as you'd like in tons of new multiplayer maps and challenge yourself in dozens of original missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.
Providing an overview of the new patch and an update on what's to come.
What once was the DTA Scenario Editor, has turned into the World-Altering Editor, with full support for Tiberian Sun and RA2 Yuri's Revenge! This news...
Observe superior tactics while you still have human eyes...
These are the changes that were made in the latest versions of DTA and the credits for whoever contributed.
Sharing news that we revealed during our TS 24th Anniversary event live-stream.
Earlier in the spring, we released the first half of our Co-Op remake of the Tiberian Dawn GDI campaign, and promised to deliver more. Now we're releasing...
Detailing additional changes made in DTA version 9.9.0.
We're remaking the original Tiberian Dawn GDI campaign as a two-player co-op campaign for DTA! Read on as we explain more about our campaign design and...
Announcing our new singleplayer campaign that we displayed a trailer of in our anniversary event.
Detailing some of the design choices in our latest update.
Major patch with a bit of everything: new maps, a co-op mission, gameplay and visual changes, bugfixes, engine improvements and a whole new map editor.
A new, powerful open-source map editor. Built to be familiar to existing mappers, it provides a lot of quality-of-life improvements and new features over...
Happy Holidays commanders! The DTA team are here with an early present, bringing balance changes, updated missions, as well as a brand new campaign system...
These are the changes that were made in version 9.x.x of DTA and the credits for whoever contributed.
These are the changes that were made in version 4.x.x of DTA and the credits for whoever contributed.
Greetings Commanders! DTA version 8.0.0 just released, a patch that first and foremost sees big changes to Nod in order to return them to their roots...
These are the changes that were made in version 3.x.x of DTA and the credits for whoever contributed.
These are the changes that were made in version 2.x.x of DTA and the credits for whoever contributed.
These are the changes that were made up to version 1.10.0 of DTA and the credits for whoever contributed.
Naval transports have come to DTA! With them comes new balancing opportunities as well, and so we have given naval balance as a whole a major overhaul...
DTA version 1.19 was just released and it is a BIG one, bringing massive gameplay changes including faction reworks, many new units, and overhauls to...
This year's spring update brings more bunnies, maps and improvements.
A look at what DTA's devteam and community have made lately, and what is to come.
These are the changes that were made in version 6.x.x of DTA and the credits for whoever contributed.
The voting period for the Top 100 mods has closed, and it’s now time to announce the winners of the 2017 Mod of the Year Awards, as chosen by you!
These are the changes that were made in versions 4.1x.x and 5.x.x of DTA and the credits for whoever contributed.
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