ABR COP MOD


ABR COP MOD is a global (audio\video\gameplay) survival overhaul with vanilla story and quests. More enemies, less freebies, not sellable looted weapons. Most of the used mods were reassambled to create a seamless experience.

Disclamer:

This mod provided to community totally free as it is. The authors are not responsible if this mod does not meet your personal expectations. This mod will not be taken apart or changed until authors will decided it should be.

If you unpack the mod and make your own tweaks, you will not receive any support, we will not fix your bugs, if you want to mod this mod, mod it yourself alone.

BE SURE TO READ THIS IMPORTANT INFO

ABR Mod



Features

Gameplay:

•This is a Global Survival Overhaul.
•Story dificulty is not a joke, it's a good starting point.
•If mission says ASAP, it means ASAP to avoid possible vanilla bugs.
•Make hard saves via ~ save [name of save without brackets] enter.
•Hard saves will help, when saves get corrupted (rarely) and you will have to replay.
•Last Evac mission in Pripyat should be played without quicksaves.
•You can't sell looted weapons (only reward or stashed ones).
•Stashes are greately reduced, all of them are given as a reward.
•Reload found guns, collect ammo, consumables, addons, mutant parts and artifacts.
•NPC's give more money only for ammo, less for everything else.
•You start with a few consumables, hunting shotgun and without outfit with 2500.
•An upgraded coat and gasmask can be found on Zaton.
•You can get free echo detector for the quest.
•Hard lock on Zaton until you invistigate all three helicopters.
•Helicopters are guarded. You need to plan your actions and equipment.
•Use covers against psy mutants, use high rocks against other mutants.
•Use covers when you encounter armed enemies. NPC's shooting as good as you.
•There are much more mutants and monolith forces are present on Zaton and Jupiter.
•Use grenade launchers against dangerous or big mutants (Nimble's .338LM sniper rifles).
•Zaton is area of light armour and low tier weapons.
•You can order unique hi-end weapons and armours (a quest one too) from Nimble on Zaton.
•Jupiter Underground mission to get to Pripyat will unlock all Zaton trader stock.
•Jupiter trader stock updates if you help Duty or Freedom.
•Help both Duty and Freedom twice to unlock almost all Jupiter Trader stock.
•Jupiter Underground mission will unlock heavy equipment for Jupiter Trader.
•If suddenly you can't move, don't forget you have weight limitations.
•Message from guider in Pripyat is your last chance to visit Zaton and avoid some bugs.
•Some weapons and outfits skins are added to add a variety.
•Weapons can't be rechambered, outfits have no healing upgrades.

Audio:

•Extended ambient soundtrack with best tracks from S.T.A.L.K.E.R. series.
•Cinematic weapon sounds.

Graphics:

•Each location has its new weather cycle and autumn nature type.
•More NPC's model skins.


Authors:

ABR - mods merging, audio\video\gameplay conception, tester
PYP - weapon modelling and animation tweaks, engine tweaks, tester
SAM - gameplay conception advisor, tester


Used Mods:

•UNOFFICIAL PATCH 2.0 by Yurok and many others
•NanoCell Inventory by CrommCruac (ABR version)
•AtmosFear 3 by CrommCruac (ABR lite version) (Thanks to Overfist for emission fix)
•Absolute Nature 4.04 by CrommCruac (Unofficial lite version)
•Absolute Nature 2 by CrommCruac
•MSO v1.0.1 by Alundaio and Trojanuch (ABR version)
•Heavy Iron Hud by Mortalheaven (ABR version)
•Phobos: Artefacts Reloaded Mod (PHARM) by FantomICW
•Variation Mod 1.41 by Darkenneko (ABR version)
•CoP HUD Reworked 2.0 by Smurth, Rulix and many others (ABR version)
•Face hero retextures by Sec (Removed scars)
•NPC and monster textures overhaul by ABR
•Corrected structure textures by ABR
•Anomaly Sound Replacement by Sclera
•Better nightvision for COC by TGP96 (ABR version)
•Absolute Structures Texture Pack by CrommCruac, Ceano, NeilMC
•BloodyMess mod v1.1 by Detroit_Vigilanty, pseudoant, Hades, Neod
•MK2 Artefact Detector Icons for CoC 1.4.22 and 1.5 R6
•STALKER Simple Upgrade Icons by Picisarkany (ABR version)
•STCOP 2.8\3.2\3.3 by Ga2z & M0rtan and many others
•Arsenal Overhaul 3.1 by E.Nigma42 and many others
•OWR3 by r_populik and many others
•30,45 and 60rnd mags for AK74(5.45x39) by Paul Yakushev
•PGO7V scope model by Paul Yakushev, textures by Gunslinger mod
•HK G36 model by Mr. Brightside, Noodum, textures Domcha
•Add_Fix_SGM_2_2 by makdm
•Advanced Detectors by ExtremeAlpaca (ABR version)
•Weapon condition depending on the fraction by WinCap from AMK-Forum 09.04.17
•Butcher mod by Singapur22, alex5773
•Nobody will die by Asfagan a.k.a. StalkerVolkodav (fixed by makdm)
•Ezio_Auditore900 - deleted stashes (ABR version)
•ShWM v2.1 by Shoker Team (sweater model, helmet variations made by PYP)
•Sweater texture by LafuGix
•Freedom exo sleeves from Outfit Addon 1.4.7 by VodkaChicken
•Re-skinned Gloves for COP by AdayDr1en and HeNe (Used as overlay for sharpness)
•Widescreen Scope Fix by DoctorX from EpicStalkerForum
•Shocker HQ geometry by Shoker team (Ported by PYP)
•Foggy sky textures by Cromm Cruac from Autumn Aurora 2.1 by Autumn Wanderers
•SWTC COP (few sun presets) by Vincent Vega
•Cut X-Ray pack 1 for CoP 1.6.02 (first person death) by SkyLoader
•Music from Shadow of Chernobyl by Mooze and Clear Sky by Alexey Omelchuk


Engine tweaks ported by PYP from:

CoC-Xray Team , OpenXRay Team , xrOxygen Team, OGSR Team & Their Contributors - consisting of, but not limited to: Abramcumner, alpet, Alundaio/revolucas, andrew-boyarshin, Avoitishin, awdavies, AxelDominatoR, CasualDev242, Charsi82, CrossVR, ForserX, FreeZoneMods, Giperion, Gunslinger/gunslingermod, intorr, invokr, Kaffeine, KD, KRodinn, Kolmogor, LtPetrov, Mortan, mrmnwar, Nitrocaster, RainbowZerg, RayTwitty, Rietmon, Roman-n, RvP, Shoker/ShokerStlk, Sin!, SkyLoader, Swartz, tamlin-mike, Tron, vamit611, qweasdd136963, Xottab-DUTY, xWolfx, Полтергейст(Poltergeist), Dx74rghs


Thanks to:

Joe Donnelly from PCGamer for featuring ABR MOD, this inspired me to make 2.0 version
PYP for making 2.0 possible
SAMmy for advices and testing

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ABR COP READ ME


ABR MOD 2.1.1

Disclamer:

This mod provided to community totally free as it is. The authors are not responsible if this mod does not meet your personal expectations. This mod will not be taken apart or changed until authors will decided it should be.

If you unpack the mod and make your own tweaks, you will not receive any support, we will not fix your bugs, if you want to mod this mod, mod it yourself alone.

Preparation:

This mod is NOT COMPATIBLE with ANY other mod or file besides clean vanilla game.

01. Fresh installation of the game is needed.
02. To avoid any coflicts, delete or rename your old appdata* folder from other mods.
03. Install required components.

DirectX End-User Runtimes (June 2010)
Microsoft.com

Visual Studio 2008 (VC++ 9.0) SP1 (no longer supported)
Learn.microsoft.com

Install both vcredist_x86.exe and vcredist_x64.exe

OpenAL
Openal.org

*If appdata is not in the game directory. Open fs_game.ltx as a txt file, first line $app_data_root$ will show the way to it. Delete or rename this folder. This is the storage of your saves, logs and user.ltx file.

Installation:

00. For Steam users: RMB click on game -> Properties -> Local files -> Browse
01. Make a backup of BIN and PATCHES folders.
02. Merge BIN and PATCHES folders of the mod with game ones.

Deinstallation:

01. Delete your BIN and PATCHES folders.
02. Restore backups of your vanilla BIN and PATCHES folders.
03. Delete mod appdata folder.

Mod addons:

01. To install mod addons, merge addon PATCHES folder with game one.
02. To remove mod addons, delete its db file from PATCHES folder.
03. If some db file were replaced with mod addon, replace it with original mod one.

Tips:

01. The highest difficulty in vanilla game is a laughstock. Try story difficulty here first to not cry later, if you are not ready to adapt and survive.
02. Make hard saves every now and then by ~save [name of the save file without brackets].
03. DX9 (recommended) is recommended for max settings and best experience. NO DISCUSSIONS.
04. For more graphical options use "more expert options" addon.
05. To turn off weapon inertion: ~ g_use_aim_inertion 0 - off, 1 - on.
06. If the crash is not repeatable, this is not a crash.

Hidden controls:

"Shift" to take everything from the box or a backpack.
Hold "Ctrl" to move all stacked items.

Possible bugs:

01. If picture is overbrighten and without shadows, click "Fix Lighting" in the main menu.
02. Text hangs on the screen - take off and on the helmet.
03. Out of memory crash - load last save.
04. Stack Trace: - load last save.
05. Any NPC headshot crash - load last save.
06. Any unrepeatable random crash - load last save.
07. After taking anabiotic you hear the rumble - save game and load it, use anabiotic
right after message about the Emission to avoid this glitch.
08. A very strong fps drop can occur between Eastern Tunnel and Jupiter Plant - save
game and load it.
09. You die in Jupiter underground from the emission - load the save before entering
the tunnel, probably emission will start in 1-2 minutes, wait for the end.
10. Sokolov or a military guy don’t go to evacuation point - just leave them behind, it
doesn’t effect ending anyhow.
11. During the Evacuation Mission squad stops and not moving - replay from the last
hardsave. Make hardsaves during the evac mission, when squad is on the move. It
is possible that this mission can have glitches if replayed from quicksaves.
12. During the Evacuation Mission crash on loading save - load that save again, try to
find a safe place and make another hard save.
13. If you have troubles or crashes with Evacuation mission, chose Story difficulty and
finish it at once without intermediate saves.
14. If you have crashes moving towards the mission marker on second visit to Pripyat
(Unknown, Radio interference), try to replay from autosave, or load save before
autosave, if you have one.
15. Exe file is modified, so antivirus might check it.
16. If you can't change resolution after you already selected one, go to user.ltx and change vid_mode ----x---- to your height and width resolution. Open fs_game.ltx as a txt file, the first line will show where is user data folder. Open user.ltx as a txt file.

How to get a crash log:

01. Open fs_game.ltx as a txt file, first line $app_data_root$ will show the way to it.
02. Open logs folder, open the log.ltx as a txt file, scroll to the bottom.
03. Copy everything after FATAL ERROR in the end of the file.
Alternative: Press Ctrl+V right after the crash to paste the needed log part in text field.

Mod addons:

01. Language text forced switchers to change lang independently from your game localization
02. Low spec options include
02.1 [experimental] longer weather distance (only for minimal settings and DX8)
02.2 low spec levels for any settings (best for minimal settings and DX8)
02.3 twice smaller weapon textures (spares 500mb) (best for minimal settings)
03. Bigger inventory cells
04. Green scope reticles
05. Head bobbing
06. More expert options
07. No helmet overlay and weapon holster
08. No rain

ABR MOD 2.0 is released

ABR MOD 2.0 is released

News 22 comments

ABR MOD 2.0 is a global (audio\video\gameplay) survival overhaul with vanilla story and quests. More enemies, less freebies, not sellable looted weapons...

This Week In Mods: March 16 2018

This Week In Mods: March 16 2018

Feature 4 comments

The biggest mod stories for the week of March 16 2018.

RSS Files
ABR COP MOD 2.1.8

ABR COP MOD 2.1.8

Full Version 181 comments

ABR COP MOD is a global (audio\video\gameplay) survival overhaul with vanilla story and quests. More enemies, less freebies, not sellable looted weapons.

Post comment Comments  (0 - 10 of 1,165)
clala6267
clala6267 - - 124 comments

Again playing cop with this gem. This mod never fails to impress me. Its just literally so perfect for me. Its not too hard like misery but also not too easy like the vanilla game. Just in between them. A perfect balance I will say. Not making the game too hard nor making too easy. This is what i really love. Well i do hope you guys are going good. Its been a long time i havent really talked to you folks. How you are all doing. And hows the development of soc abr going. And what about the updates you were going to release for stalker cop and cs abr.

Reply Good karma Bad karma+2 votes
alanberserkrose Creator
alanberserkrose - - 1,204 comments

I'm ok, thanks. Hope you're ok too.

Only COP update now is developed. May be It will be finished in the autumn of this year. After COP stuff will be ported to CS.

As for the SOC. I did some work there. Since there sleeves not change. There will be onle 3 outfits - light (bandit coat)\middle (seva)\heavy (skat or bulat). They all have black leather sleeves. Still better than walk in sweater. Yeah, hands will use COP's seva hands. There are already detector from Autumn Aurora (probably I told this already), but the good thing I found how to make anomaly spawn artifacts. So they really will spawn artifacts on start of the game and you will go there and make them visible with detector. Vanilla game have this stuff working, but looks like devs were lazy to go and remake all.spawn file to put there anomalies which can and can't spawn artifacts. So, MAY BE, there will be something like CS and COP have for the artifacts. Other than that, fully working OWR with speed up animations and synced sounds from ABR COP. WEather will be vanilla, with some tweaks in lighting, so it wouldn't be so dark. Saddly game lags on DX9 near the bonfires, the only cure is to play in windowsed mode or play on DX8. I can't fix that. SOC will have 4 quick slots like COP. COP style inventory. ALso, there are plans to change story a bit. So you go to Agroprom Underground only once. Without that stupid backtracking to cordon and agroprom in the end of the game. It was annoying. For now I plan to remove weapon and outfit degradation, since there are no mechanics anyways. No freebies around, not sellable weapons. Typical ABR balance.

COP takes all the time, since there are tons of things to do. But there is one big plus, it is a better optimization at Yanov and Pripyat, since I remade weather with less draw distance. Less fps drops and I achieved almost the same picture, may be even better.

Imgur.com

The only downside is that thre will be no such cool sunsets, sunrises and no moon at nights. You can't have everything. I chose performance. I don't present this mod as a graphical any more anyways.

So don't wait anything besides ABR COP FINAL soon.

Reply Good karma+1 vote
clala6267
clala6267 - - 124 comments

I am also doing pretty good. Thanks for askking. I loved that you guys added detectors to soc. Just like autumn auora. What causes the lag by the bonfire though. Isnt it kinda of a strange.

Yes i do agree the yanov in your mod poorly optimized. Nah bro you shouldnt remove the cool sunsets sunrises and mooon. They were literally so beautiful. But this is your mod anyways. Ok i will be waitin for cop abr then. And do you think you will be able to release stalker soc abr by 2025. I am just asking

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HerZeLeiDZA
HerZeLeiDZA - - 32 comments

So used to all the bloated mods with so much graphical "enhancements" that the engine itself bottlenecks before your CPU and GPU does. This looks and runs great.

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alanberserkrose Creator
alanberserkrose - - 1,204 comments

Yeah, people try to make hd everything and just ruin game's aesthetics and performance in the end.

Saddly current version has fps issues too, due to big draw distance of weather, performance will be even better with upcoming update.

Reply Good karma+2 votes
[MC]Pimpão
[MC]Pimpão - - 371 comments

greetings, man! would you mind sharing with me the name of the song you used on the 2.0 release trailer?

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alanberserkrose Creator
alanberserkrose - - 1,204 comments

I just made the remix of intro. There is no name.

Reply Good karma+2 votes
[MC]Pimpão
[MC]Pimpão - - 371 comments

well, it sounds great. cheers!

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alanberserkrose Creator
alanberserkrose - - 1,204 comments

thanks

Reply Good karma+2 votes
NoMercy4Chomos
NoMercy4Chomos - - 2 comments

can you please add open scopes as addon? like in the old versions of the mod

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alanberserkrose Creator
alanberserkrose - - 1,204 comments

I like vanilla ones. You have to pay for sniping with your view field.

Reply Good karma+2 votes
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