Developed by Blizzard following the sucessful WarCraft series, Starcraft is undoubtably one of the most innovative and popular RTS games to hit the market. Introducing for the first time three races all completly unique yet perfectly balanced, this made for some fantastic gameplay with zergling rushes, to siege tank massacres.

With starcraft having such a cult following there are bountiful mods available from simplistic character changes to new scenarios, and challenges to face. The fact that Starcraft has been game of the year sums up just how good this game is, so crank it up if you are not already playing it!

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Welcome back, Cosmonarchs!

The Cosmonarch's Compass - May, Week 4


We're almost to the end of May, and that means it's just about time to cover the results and highlights of the May Royal Invitational!

Additionally, there are a bunch of changes that we're very eager to talk about, and more still in the pipe for the next major update. You'll read all about them in this installment of our weekly devlog.

If you enjoy Cosmonarchy as much as we do, you can help support further developments by pledging monthly on ko-fi. You are also more than welcome in our Discord server!

This week's installment was written to the tune of Wet Ass Plutonium by Nuclear Power Trio.



COMPETITIVE FOCUS: MAY ROYAL INVITATIONAL

comp 1 2

It was indeed quite epic.


This past weekend saw the advent of the May Royal Invitational, where at long last we saw respected newcomers like Eud64 (🇻🇪 Terran), ECalipso (🇲🇽 Protoss), Krankendau (🇱🇹 Zerg), and HitEmUp (🇨🇦 Random) take to the stage for their tournament debuts!

Saturday kicked off proceedings, with Group A showing strong macro across the board, and strategic victories in both PvZ and ZvZ! Art_Of_Turtle (🇺🇸 Zerg) was the only returning name in his group, and he had some stiff competition with ECalipso's storm drops and Krankendau's Larvosk-fueled openers.

Group B closed out the day with some intense action between Neblime (🇦🇺 Protoss) and The Shambler (🇺🇸 Protoss), a rematch of Acropolis #1's grand final! Also present was benno (🇩🇪 Zerg). He gave it the good college try!

You can watch the VOD for day 1 here! Recommended matches: Group A, game 7 | Group B, game 7

comp 2

HitEmUp holds on for dear life against newcomer ArbuzBudesh in one of the tightest games ever played!


Sunday saw day 2 of the tournament, and Group C was a barn-burner! One game had to be replayed due to issues with a player's internet connection, marking the only time the tourney saw any technical hiccups -- and even despite that circumstance, the group had some very exciting matches. HitEmUp was able to show off some potent Protoss strategies, Hamster (🇷🇺 Random) threw caution to the wind with Terran bio, and newcomer ArbuzBudesh (🇺🇦 Protoss) shocked the whole community with his Ecclesiast predilection. Great games!

We finished things off with Group D, and we may very well have saved the best player for last. Eud64 took to the stage, but despite being the clear favorite, he was taken close by TheNightFox (🇺🇸 Zerg) and had to go through the motions to put jakulangski (🇵🇭 Zerg) in his place. Some very aggressive plays were made, and the outcomes of some of these matches may surprise you!

You can watch the VOD for day 2 here! Recommended matches: Group C, game 4 | Group D, game 2

While that's all for our current upperclass tournaments, you can expect some more newcomer-friendly content -- including an introductory stream by Neblime and an underclass invitational -- to be announced and broadcasted over the next few weeks.


GRAB BAG: RECLAMATION, BALANCE CONSIDERATIONS, AND MORE

grabbag 1

We can always use more Terrans! The race is good now, we swear!


With so much effort spent on preparing for and broadcasting the tournament, here are a few odds and ends worth recapping!

More melee maps continue to come on in. Mappers like Btyb, The Shambler, and JujiK are continuing to outfit us with additional battlegrounds, and we couldn't be happier to spend time playtesting them! We have another game night scheduled this Saturday, where FFAs, team games, and customs will be played. Hop into our discord if you wanna play with us!

grabbag 2

AI are always willing testers for new melee maps!

Screenshot by The Shambler


Just before the May Royal Invitational began, lead designer Pr0nogo created a patch preview video summarizing and explaining the myriad changes in Cosmonarchy's latest release. You can watch that video here!

As was foretold by the previous installment of The Cosmonarch's Compass, the Terran cornerstone Reclamation has been revised. Its exact specifications are still evolving on the prerelease game build, but you can play around with it now and leave your feedback!

grabbag 3

Toll the bell...


The Madrigal has been ripping Zergs apart as of late, and tweaks to its Furia Missile weapon have already been made. You can expect to see additional changes to the Terran arsenal in the near future, including some revisions to the Valkyrie and the Salamander. Player testimonies are always welcome when assessing unit satisfaction, and we feel that the aforementioned spacecraft haven't felt satisfying in some time. Expect some interesting synergies as a result of their impending updates!


NEXT WEEK'S PREDICTIONS:

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Protoss tier 3 robotics WHEN?!


Work continues on new Protoss concepts! In addition to those teased above, the Xenolith -- a structure slated to share the Didact's Dimensional Recall ability -- will likely be deployed in the next week.

The previously-discussed tweaks to the Valkyrie and the Salamander are also being considered, while the Azazel is likely to be adjusted in a more distant update.

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Some overlays, including several Protoss effects, are being tweaked very soon.

Screenshot by The Shambler


Pr0nogo has been focusing on visual updates in recent days, adding a birth animation for the all-new Sasyrvoleth and some morph animations for a slew of lower-tier Zerg. Once those are fully operational, there is work to be done on buff and debuff overlays to improve at-a-glance readability.

Coupled with progress on new Protoss units and structures, and the continued tweaks to game balance, next week's update should be hovering at a nice medium size!

That's all for now! We've had daily casts continue into the high eighties -- Pr0nogo's youtube channel offers you the following choice cuts!

Until next time, Cosmonarchs!

closer 7

Screenshot by JujiK


The Cosmonarch's Compass - May, Week 3

The Cosmonarch's Compass - May, Week 3

Cosmonarchy 2 comments

Two new units, three exciting technical developments, and a slew of community action is top billing in this week's Cosmonarchy devlog!

The Cosmonarch's Compass - May, Week 2

The Cosmonarch's Compass - May, Week 2

Cosmonarchy 1 comment

Acropolis #1 is over! Autophagy, the Zerg tutorial, is here! Read about the past week's developments for Cosmonarchy, and see a preview of what's to come...

The Cosmonarch's Compass - May, Week 1

The Cosmonarch's Compass - May, Week 1

Cosmonarchy

With the Zerg tutorial only days away, and a menagerie of visual upgrades ready to rock, Cosmonarchy's next update is shaping up to be incredibly exciting...

The Cosmonarch's Compass - April, Week 4

The Cosmonarch's Compass - April, Week 4

Cosmonarchy

Our competitive event continues in playoffs, the Zerg tutorial looms, and a menagerie of visual updates are here to be seen!

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Post comment Comments  (0 - 10 of 134)
doitall
doitall - - 478 comments

I've been playing this on Android recently with ExaGear, IT'S AWESOME!! If you want to see this in action, as well as set it up on your own device, check out this video:

Youtube.com

Reply Good karma Bad karma+1 vote
foo_jam2002
foo_jam2002 - - 868 comments

If any of you were looking to relive or play for the first time Infoceptor's Warcraft III: Starcraft Total Conversion, check the mod page for the mod will come back after 2 decades of absence.

Reply Good karma Bad karma+3 votes
Redler_M_Schnyder
Redler_M_Schnyder - - 14 comments

Has anyone here experience lagging when playing this on Windows 10? This actually happens when you select a unit/building or during the victory/defeat interface where it displays the final score because of so many players. Is there a way to fix this?

Reply Good karma Bad karma+1 vote
CIS_Razorback
CIS_Razorback - - 319 comments

Please note that ALL StarCraft mods require version 1.16.1 or lower. Versions 1.18 and higher are NOT SUPPORTED for all StarCraft mods.

Reply Good karma Bad karma+2 votes
cryptex1915
cryptex1915 - - 14 comments

how to install ? I dont understand??

Reply Good karma Bad karma+1 vote
Immortal74ru
Immortal74ru - - 173 comments

Hello, I want to create my campaign and I have a question: How to make your character not changing old ones? For example I need a hero on Valkyrie...

Reply Good karma Bad karma+2 votes
CIS_Razorback
CIS_Razorback - - 319 comments

Guys! StarCraft Remastered will be out this summer.

Reply Good karma Bad karma+5 votes
george76
george76 - - 1,282 comments

i was wondering if anyone could help me fix this issue on empire wars 0.6

Moddb.com

more details in the pic description

any reply or pm would appreciated regarding this

Reply Good karma Bad karma+2 votes
KYSXD
KYSXD - - 460 comments

Maybe if you could share the original files (the source) or if you ask to the original developers.

Reply Good karma Bad karma+5 votes
nuketf
nuketf - - 387 comments

anyone alce see that there are 0 mods under the mod tab??

Reply Good karma Bad karma+4 votes
feillyne Staff
feillyne - - 5,816 comments

There are 163 SC mods in the database.

You probably clicked a wrong platform filter like PS3 or Web or something else - there are no SC mods for any of those platforms, so it says there are 0 mods - and you see nothing.

You have to click the "HOME" platform at almost the topmost part of the page: Media.moddb.com

Reply Good karma+3 votes
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