An international group aiming to create and develop mods mainly for Age of Empires II: The Conquerors and WW's C&C series (particularly Red Alert 2: Yuri's Revenge).

This group is also something like a coalition of RA2:YR mods, only one person works on each mod, but we help each other out too.
RA2:YR mod leaders:
Jason_Zombolt Red Alert: Future Imperfect (RAFI)
Black_Drakon Red Alert 2: New War
Feillyne ASM Yuri's Revenge

Info, help and questions:
Red Alert 2: Yuri's Revenge's staff: Black_Drakon, Jason_Zombolt, Feillyne
Age of Empires II: The Conquerors': Piter18, SuryX, Feillyne

Contact languages:
Black_Drakon: Russian, English
Jason_Zombolt: English
Suryx: English, Polish
Feillyne: English, simple French, simple German

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Current Projects

No games, mods, engines, software or hardware appear to be published or in development by TimeMind Productions. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer & Publisher).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

Post comment Comments
feillyne Staff
feillyne - - 5,816 comments

An update:
The actual group for all YR/TS:FS is The Steel Shipyard on Revora forums. ;-)

Reply Good karma+1 vote
Jason_King_of_Salt
Jason_King_of_Salt - - 2,364 comments

New Ship, A German one.

Reply Good karma Bad karma+2 votes
feillyne Staff
feillyne - - 5,816 comments

When can we expect that mod of yours for Navy Field?

Reply Good karma+1 vote
Jason_King_of_Salt
Jason_King_of_Salt - - 2,364 comments

Well, BNF (The Modding group for NF) Works on a Unit Release. As the player picks what ships to put into his/her game.

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Jason_King_of_Salt
Jason_King_of_Salt - - 2,364 comments

Nice intro!

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feillyne Staff
feillyne - - 5,816 comments

I must correct that bottom one. ;-) Thanks!

Reply Good karma+1 vote
Jason_King_of_Salt
Jason_King_of_Salt - - 2,364 comments

Dose anyone know how to add mods to groups?

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feillyne Staff
feillyne - - 5,816 comments

Hmmm, afaik, you must give the mod a developer (by editing the mod general info)...

... or link new files, news, etc. to the mod, should work somewhat too. :-)

Reply Good karma+1 vote
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