Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.
Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.
If you wish to add mod support to your Unity game, we recommend the use of the Unity Engine Mod Browser and Manager Plugin created by mod.io, which makes it easy to support UGC.
Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.
You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost.
Yo! Time for another devlog!
This week, we want to tell you more about the Forest that will represent the environment of the game.
Alright, let's go!
Don't be foolish to think this is any ordinary forest. Located in the North of Portugal, this is the Witch's Forest—a place where countless witches across the ages fled in search of peace. Here, many lived and died, seeking safety but finding peril. This maze-like forest, full of mysteries, captures the gaze of everyone who walks through it.
Here's some references of northen forests in portugal our artist is using.
The witch's forest environment is crucial for setting the tone of the game, depicting a place of danger and mystery where players must navigate and use their wits to survive. It's depicted as dark and foreboding, echoing the perilous times of the witch hunts, yet also holds moments of beauty and tranquility reflecting the witch's connection to nature and her struggle for peace.
Witch’s Forest aims to provide a memorable visual experience and a compelling narrative that captivates players. The choice of the Witch’s Forest as the primary setting for the game was likely influenced by its historical significance, symbolic atmosphere, naturalistic themes, gameplay mechanics, and visual appeal. Its dense foliage, shifting shadows, and varied terrain offer opportunities for stealth, exploration, and strategy, while its visual beauty and atmospheric scenes draw players deeper into the world of the game.
Overall, the Witch’s Forest serves as the perfect setting for a gripping tale of survival, magic, and adventure.
The concept art for the Forest has already started and we want to show you guys some concepts we have been working on:
Alright, have a nice week!
Ahoy there! An exciting news awaits you. Forgotten Seas is launching into Early Access on June 7th, 2024!
The newest patch for Synthaar, V0.0.4, features many bug fixes, quality of life additions, and more.
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Killed itself for no reason.
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Unity is real better engine not only for people who starts making games but also for the proffesionals too!
Our game "Wanted Raccoon" also was made with Unity3d! Check this out if you want :) Indiedb.com
Unity was is and will be the best. We created a game called "The Last Roman Village" and all dev process was nice and easy made with Unity
Hi everyone.
Does unity support medieval mapping and weaponry options?
Could I make my very own RPG game with this?
Yes of course. It's one of the most robust game engines out there.
Despite what some people say, Unity is a very useful engine. It's really easy to use and get the hang of.
love the engine, I'm just not that good at it yet lol.
Ha ha, this is exactly how I feel! I'm learning unity to port my existing IOS game to other platforms. Kinda regret it that I didn't started out on unity.
Great Engine.
An engine up to large projects. We use it in Oberion Games and recommend !