Carmageddon II: Carpocalypse Now
Car CombatAll the classic Carmageddon elements are still here: reckless driving will gain you points so annihilate anything and everything in your path. Waste trains...
BRender (abbreviation of Blazing Renderer) is a development toolkit and a real-time 3D graphics engine for computer games, simulators and graphic tools. It was developed and licensed by now defunct Argonaut Software. The engine had support for Intel's MMX instruction set and it supported Microsoft Windows, MS-DOS and Sony PlayStation platforms. Support for 3D hardware graphics accelerator cards was added.
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All the classic Carmageddon elements are still here: reckless driving will gain you points so annihilate anything and everything in your path. Waste trains...
Croc Legend of the Gobbos starts with the nefarious Baron Dante kidnapping all the Gobbos, friends and family of Croc, our hero. Croc sets out on a quest...
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This QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many...
RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
Originally developed for Company of Heroes by Relic Entertainment, Essence Engine is the game engine that Company of Heroes and Dawn of War II run on.
WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...
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I wished they woud have used this engine in more games, BRender in Carmageddon 2 basically made the game what it was
It was also used in Croc: Legend of the Gobbos and Croc 2: Kingdom of the Gobbos and a few other games that are on the tip of my tongue.
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