You are a bounty hunter sent to Na Pali by Inuit corporation to find the crashed ship, Vortex Rikers and termine surviving prisoners and recapture three rogue AIs that were on board and then get to gravity lift taking you to planet moon where you will call for dropship to pick you up. This is a rework of a cancelled Playstation port of Unreal by Pterodactyl Software Ltd, which had all exclusive content. About 75 percent of content was recovered. This project wants to achieve finishing up of the content, retexturing the maps, making them 100 percent coop playable, fixing scripts, finishing them up and filling up holes of not salvaged content.
Several "split-screen" comparison screenshots have been posted now in the images section.
These are meant to show how much progress was made by JackHonda since the original versions (retextured with the regular textures by me).
The part above shows the original retextured version from Unreal PSX and below is the improved one.
The original retextured files will be eventually released (renamed too, so they don't cause file conflicts).
Follow the link below for more:
Accepting donations now for this project and others.
There are unfortunate delays on the project, mostly caused by my absence and IRL situation.
That's it, after my last effort left me devastated, I need help, to finish up the port of the stunbaton weapon, anyone with experience on weapons is appreciated...
A new patch for e2l1d. This was intended to be released with the full Episode 2 release that is still upcoming. However we decided to release it as standalone...
UPSX: Episode 2 Release A patch This patch fixes a number of bugs and issues in Release A maps and adds two new monster classes.
A patch for QuadShot, fixes the warning spam on clients on UT.
This update was long overdue and it fixes an annoying problem on servers mainly with the banpushfields. If there are still any problems please feel free...
Updated DM-CampersParadise map. Fixes BSP hole present in original release.
This is Release A of Episode 2 of Rise of Jrath the Unreal PSX Rework project. Contains maps E2L1 to E2L3... See E2Credits file for all credit lists for...
Is this rework still being developed?
Yes, it is.
I'm currently working on several maps that were planned but never made by the original devs. It takes more time than adding gameplay to existing maps, like it was with most maps in "Release A" I also worked on.
Will Episode 3 come out?
The work on Episode 3 will start after Episode 2 is done. It has less missing content than Episode 2 so it might take less time to finish.
Alright, that's great. Have a good one.
thats great to hear honestly, keep it up i love this whole project and id love to see whats next
Can you release a "complete" version of the mod until now? There are too many packages in the download section! Please, ONE download for Unreal 227i/227j and one for UT 436/469c !
UP
Check the forum thread on ut99 for a complete version.
Ut99.org
go to the last page and see.
hi there. the file by the name of belt-fx is missing, and is causing some issues with certain maps. it should not take to much time to make a patch for that, unless there is something i missed with the installation? great mod by the way. i hope you are able to finish it.
belt-fx is a regular Unreal file. What version are you running this on?